Sorry to add to the controversy, but I fear that clarification is even more important to DAZ than to me in my case. And sorry about being long-winded, but I think clarity and precision are essential now. I have not created an automatic app like Codetwister's ground-breaking Tailor, but I did develop and publicize a manual method for shrink-wrapping meshes around DAZ figures, and my own results from using the method have been sold or freestuff'ed since 2000 (the so-called "QuickSuits", -free base OBJ meshes for clothes creation). I was planning to put a new QS for Stephanie up as freestuff on PoserStyle (see image above) - but before I inadvertently break law, I'd like to know if your stance on this kind of thing has changed. More generally, I'd like to know if my method for creating Poser clothes make the products illegal, since this is rather important to me (and anyone else fitting their meshes to DAZ figures). DAZ (Zygote at the time) were given the original P4 and Mil QS meshes for inspection back then. When they were satisfied that the meshes were original, they gave their blessing. An attitude I admire, both for being generous, and for being wise, as any increased interest in Poser will supposedly directly or indirectly increase DAZ sales. Your FAQ about 2nd stage derivates (http://www.daz3d.com/pages/faq/answers/license/2nd-derivative.html) lists unacceptable methods of deriving new meshes from DAZ models. The list includes "shrink-wrapping/fitting" on the list. More than a year ago, I developed an app-independent manual slice/scan/fit method, which I offered to anyone interested on R'osity (http://www.renderosity.com/messages.ez?Form.ShowMessage=328879). Used in conjunction with smoothing and mesh cleanup, also part of any good 3D app, it can produce quite acceptable results (again, see above image). Without modifications the mesh itself is not very interesting, but it is 100% original, and it will provide a good base for developing new clothing. It is obviously more vertex-pushing than using automatic tools such as ClothReyes (Max) or Magnetic Vertex (TrueSpace), but the results are cleaner and more "intelligent", as they are based on choice rather than computing-only. However, as I think this kind of intial basic fitting "donkey work" is essentially re-inventing the wheel, instead of inventing new stuff for Poser, and thus increase the app's appeal to everyone, I have put zero restrictions on the use of the QS meshes. That means that an unknown number of Poserites may have created new Poser items in good faith with the QS's, or with the suggested method. More generally, ANY creation of Poser clothing will have to include some way or method for mesh creation around, or adjusted for, the intended target figure ("fitting" in your legalese, above). If your attitude now deems any such method, and the resulting meshes (such as QS's) illegal, I for one shall have to pull my freestuff items, and issue a very public warning and apology, and emphasize that my method and meshes are for personal use only. More generall y, all clothing creators who take the intended target figure into their 3D app for reference (instead of modeling by pure guesswork), might have to do likewise. I find it very hard to believe that you intend all this to happen, as I don't think it would be in DAZ's own best interests, for the above-mentioned reasons. Making Poser as attractive as possible will always increase DAZ sales, since DAZ is the first stop for every Poser item buyer. I certainly hope I have hugely overestimated my own importance, and hence my transgressions, in this matter, but I'd like to know. I'm a reasonably law-abiding citizen, and there'll be no hard feelings if you give me the thumbs-down (just a few sad ones, as that will most likely be the end of my Poser clothesmaking). I'm a hobbyist, as are most Poser users, and you have to make a living at this, so I'll respect your say-so. I hope you can find the time to give the say-so quite soon, as I (and a probably quite a few clothesmakers) are involuntarily retired until then. Respectfully, thip