I built this throne for my Jousting Arena Set #3 and remembered in UVMapper to run Split Verticals to keep my clean edges but when I loaded it into Poser that also threw a monkey-wrench into the roundie parts like the TopNotches and Cusion. Well old Mr. Ape didn't much like sitting his delicate tushie down on a jagged-edged cusion so we begain giving it some thought: Banana or Beer?? Banana or Beer?? Banana or Beer?? And finally we decided on the B... I mean we finally decided to split it apart, map the TopNotches and Cusion separate, then bring the parts into Poser, re-size, parant, and Locked them together. The 'upside' is now when I post it, others can swap these parts out with their own if they wish. But it left me thinking: What about future projects such as a Fancy Log Cabin or other, more complicated/compound, models. Ones where you would like to have some edges sharp while others are roundish? Is bringing the separate parts into Poser individually and re-assembling them the only way or is there a better, more efficiant method? By the way; Mr. Ape got the beer and I got the banana........have you ever tried arguing with an 800-pound gorilla?!?