Forum: Bryce


Subject: Fly Through Volume Clouds Problem

cat9 opened this issue on Feb 24, 2000 ยท 3 posts


cat9 posted Thu, 24 February 2000 at 8:52 PM

Hi, I need to fly the camera in Bryce 4 through a volume cloud slab, but whenever I render it the clouds flutter very rapidly. I have tried different speeds with no luck. the animation has to be 720 x 486 pixels at 72dpi. All I need is five seconds at 30fps. Can anyone help????? Thanks in Advance


anvilhead posted Sun, 27 February 2000 at 10:18 AM

I get fluttering weirdness when textures mapped to worldspace move in my animations. Mapping to objectspace or parametric and re-sizing seems to fix this.


nandus posted Mon, 28 February 2000 at 11:19 AM

In worldspace mapping the textures are fixed relative to Byce coordinates. When an object mapped this way moves, it sweeps the fixed texture map, giving the illusion of a moving texture. Try mapping with Object Space or any other system not related with world coordinates.