galactron22 opened this issue on Jul 11, 2002 ยท 5 posts
galactron22 posted Thu, 11 July 2002 at 11:29 PM
Bonjorno Ladies and Germs:
Once again I ask for your help and your knowledge to come once more to the aid of this your humble servant(fancy talk for help me I'm a moron).
Anyway,I need your help with the following.... I need to know if it is possible to extract a morph target form one figure and use it on another with out having to go through
any other type of utility or application and doing it directly from poser?
PS: if I have to use a utility or application which one should I use?
Thanks.
Ask me a question, and I'll give you an answer.
Little_Dragon posted Fri, 12 July 2002 at 12:55 AM
You can do this with Poser alone, by exporting a morphed body part as a Wavefront .obj file, loading the second figure into Poser, selecting that body part, and selecting Add Morph Target from the Object menu.
Remember, morphs can only be exchanged between characters that share the same mesh (for instance, Victoria to Victoria, or Posette to Posette). Stephanie and Michael were built from the same mesh, so many of their morph targets can be exchanged.
However, it's easier to use a utility like Mason's Morph Manager 4.0, available in Free Stuff, to transfer morph targets directly from one character's CR2 file to another.
lesbentley posted Fri, 12 July 2002 at 1:24 AM
From the File menu Export>Wavefront OBJ, select the body part you want to make the MT for (only select one part), Single frame, proceed to save, when prompted with another box tick only Save As Mmrphtarget.
To load the MT, Object> Load Morph Target.
Huolong posted Fri, 12 July 2002 at 8:51 AM
Morph manager mentioned Little Dragon is the best all around tool for this. Tailor, available at DAZ allows you to move morphs from people to their clothes.
Gordon
Redleaf posted Fri, 12 July 2002 at 8:05 PM
Was trying to find out how to move morphs from one figure to another! I wanted to put elf ears (from V2) on to Dark Whisper's Mandi so I could turn her into an elven princess. It was a snap with MorphManager. Thanks, Little Dragon!