lwanmtr opened this issue on Jul 14, 2002 ยท 4 posts
lwanmtr posted Sun, 14 July 2002 at 5:12 PM
What is the best way to make the clothing in P4 conform properly to a figure? Many of the clothes will not work right if the proportions of the body are changed..I have yet to find shoes/boots that work right. I have used magnets on the clothes, which works ok..'cept they'e always visible, and dont match the morph targets of the characters. Is there a way to easily transfer the grouping data from the character to the clothes? Thanx.
galactron22 posted Sun, 14 July 2002 at 5:19 PM
Attached Link: http://www.renderosity.com/freestuff.ez?Topsectionid=1&Form.SortOrder=UserName&Start=37&Sectionid=6
There is a program called the tailor distributed by DAZ3D, but I belive There is a Demo Version posted here on renderosity, go to this linkAsk me a question, and I'll give you an answer.
lwanmtr posted Sun, 14 July 2002 at 5:33 PM
I've looked at that, but alas..it's for pc only, and I use a Mac.
whoopdat posted Sun, 14 July 2002 at 8:03 PM
For boots and shoes you may need to make the feet and toes invisible. It's just a limitation of the program for now.