Hello everybody: I'm trying to make a corn-vegetable-kind-of object using AnythingGrooves. The displacement map is based on the black and white shader from the back. I'm not entirely pleased with the tip/cap of the objects. One is a cylinder and the other is a spline object. Do you think I'm in the right direction? any comments or suggestions on how you would attack this thing? Carrara is getting pretty slow with both objects, should I convert them to mesh when I finish tweaking it? Thanks