Forum: Poser - OFFICIAL


Subject: Isometric views...

ookami opened this issue on Feb 29, 2000 ยท 5 posts


ookami posted Tue, 29 February 2000 at 8:20 PM

Has anyone had success using Poser to create game sprites for an isometric game? I can never get the angle quite right...


lmacken posted Tue, 29 February 2000 at 9:28 PM

Have you set the Main Camera/Focal parameter dial to 1000mm?


ookami posted Tue, 29 February 2000 at 9:33 PM

Haven't tried that.


lmacken posted Tue, 29 February 2000 at 9:38 PM

I dialed in a big number and that's as high as it would go for me. Infinity would be best. Then any two axes at 45 degrees.


lmacken posted Tue, 29 February 2000 at 9:49 PM

...I guess not any two, Y and X. NASA uses a standard projection that is 45 degrees in Y and 15 degrees in X. All those line drawings of the Space shuttle were in that projection. And Cabinet Projection is 45 degrees in Y and 45 degrees in X, with 50 per cent scaling in Z.