bretford opened this issue on Mar 03, 2000 ยท 2 posts
bretford posted Fri, 03 March 2000 at 12:04 AM
I created the spaceship (every part of it) in the Vertex Modeller. The Texture on the hull is two Noise Factory 3d shaders multiplied together. The planet is shaded using Noise Factory also. The asteroid belt was created by dragging in the default Torus, applying the Atomize deformer, then Noise Deform, that accounts for the variation in the appearence of each rock. If any one would like more info on how this was made in the VM, I'd be glad to help out. All of the plug-ins used in this image are included in the Carrara Power PAck, which is available at the URL below. Brian P. Retford Carrara Extensions www.losthorizonsoftware.com