Anthony Appleyard opened this issue on Mar 03, 2000 ยท 6 posts
Anthony Appleyard posted Fri, 03 March 2000 at 2:16 AM
Attached Link: http://www.renderosity.com/messages.ez?Form.ShowMessage=79483
The above link is to a thread that showed a new misfeature in Bryce 4. PLEASE what is the best email address that I can send Bryce suggestions and complaints to? *(For Poser the answer is Larry Weinberg, but he doesn't handle Bryce as far as I know.)* - This time, I merely want to get this message straight to the correct ear: In Bryce, to help in making pictures intended to be used as overlay, it would be useful if there was an option whereby I could set up the sky any way I like, to make the lighting of the objects correct for whatever picture the overlay will be overlayed on, but have the sky (including the sky below the horizon, if I delete the ground plane) show on the render not as specified but all absolutely monochrome any desired color setting. I could do that in Bryce 3.1 by choosing the "all white" or "all black" sky, but in Bryce 4 those skies render slightly color-graded.KenS posted Fri, 03 March 2000 at 5:51 AM
Have you tried talking to Eric Wenger at www.uisoftware.com? He is the creator of Bryce.
picnic posted Fri, 03 March 2000 at 7:06 AM
Anthony, did you try the suggestion I gave for the 'all white' or 'all black'. I have no trouble whatsoever with it being 'graded' by using this method. Its very simple. See above. Diane
Anthony Appleyard posted Fri, 03 March 2000 at 7:16 AM
I tried it, but with the sun overhead as you recommended the shadows and lighting pattern on the model are accordingly, and I prefer to render with the sun straight behind the camera, i.e. at the bottom of the sun-positioning circle.
picnic posted Fri, 03 March 2000 at 7:42 AM
With the black you can do that--the black bg is the easiest. Also, its even easier to turn off the atmosphere and place lights for getting the shadows where you want them. Diane B
heyjoe225 posted Fri, 03 March 2000 at 4:48 PM
have you tried the mask render? it's definitely worth exploring and works perfectly for what you're trying to do... if you're not sure exactly what it is, give me a write and I'll try to explain it: t_behrens@hotmail.com There's a good tutorial at this address as well: http://www.geocities.com/SiliconValley/Program/3093/tutor/bryce/mask.html Take care, Tim (heyjoe225)