egaeus opened this issue on Jul 26, 2002 ยท 9 posts
egaeus posted Fri, 26 July 2002 at 3:13 PM
bloodsong posted Fri, 26 July 2002 at 4:48 PM
heyas; remember, the sketch renderer doesn't do transparency. it will always outline items that are supposed to be 'invisible.' the black outlines around the eyes are most likely the corneas. not sure why it is doing that in the mouth and behind the body (unless the wings are transparent, and the sketcher is being annoying). you can turn off outlines alltogether, in the sketch renderer. i can't remember exactly where; i think it has it's own 'tab'. there's 'background,' 'foreground,' and 'outline,' i believe. if not, there's a thickness and head/tail length controlls for the outlines on the foreground settings. also please remember to check the nudity flag when you have an unclothed figure in your image. thanks!
egaeus posted Fri, 26 July 2002 at 5:48 PM
oops. sorry about the nudity thing. didn't even think of it.
egaeus posted Fri, 26 July 2002 at 5:53 PM
Here's a better example of what I mean. As you can see, the eyeballs are outlined, as well as the interior of the mouth. Mike
egaeus posted Fri, 26 July 2002 at 5:55 PM
Bongo posted Fri, 26 July 2002 at 7:09 PM
From what I've been able to tell sketch render works sorta like a filter in Photoshop. Changing your display settings before you sketch render will change the outcome of the sketch render. Did you have the eye selected when you did the render? In any event try different display settings with the same sketch render setting - you may find a oombo you like
lelionx posted Fri, 26 July 2002 at 7:36 PM
try rendering it the regular way and then use that picture as a background and render that using sketch renderer.i think this is also the only way to show shadows with the sketch render.
JHoagland posted Fri, 26 July 2002 at 10:37 PM
Actually, the eyeballs and teeth are outlined because the head is the selected object. The sketch renderer is "rendering" the red, outlined lines as if they were part of the image. Before you render, make sure to move the mouse until no body part is selected and then do the sketch-render. This may get tricky since moving your mouse over the main window will cause the body part to be highlighted. The solution is to move the mouse off the main window, and hit "Alt-R" (Render menu) and "S" (Sketch Render option). (If you use a Mac, I don't think there is a way to access the menu using the keyboard .) --John
VanishingPoint... Advanced 3D Modeling Solutions
breathless posted Sat, 27 July 2002 at 10:37 AM
Attached Link: http://www.db70.com/bp/
I don't know what your sketch settings are here, but in the sketch designer, select EDGE and set the DENSITY to 0. That often gets rid of unwanted lines. You know they are EDGE lines if they are the last thing drawn in the preview window.