MAXseer opened this issue on Jul 30, 2002 ยท 9 posts
MAXseer posted Tue, 30 July 2002 at 3:05 AM
bikermouse posted Tue, 30 July 2002 at 4:20 AM
Are you looking for uvmapper? http://www.uvmapper.com/ look for the free version first. do you have metacreations poser 4? if so there's a program called painter 3d in it.(don't know about creative labs version 4). If you turn "show mesh" on, you can save the mesh for an imported model.
PheonixRising posted Tue, 30 July 2002 at 4:20 AM
Good new, bad new. This is a tricky problem and not an easy one. UV Mapper has the ability to select and drap individual points. You are unfortuanately going to have to unwrap your mesh and line it up by hand. Merrilyn Ellison (D'Mentia) remapped Posette to fit Vicki maps using UVMapper. So it is doable, but not easily. Anton Kisiel anton@daz3d.com
-Anton, creator of
ApolloMaximus: 32,000+ downloads
since 3-13-07
"Conviction without truth is denial; Denial in the
face of truth is concealment."
bikermouse posted Tue, 30 July 2002 at 4:26 AM
Anton, Would you recomend the professional version in tha case? -TJ
bikermouse posted Tue, 30 July 2002 at 4:27 AM
oops: tha = that
PheonixRising posted Tue, 30 July 2002 at 4:48 AM
UVMapper pro is a great upgrade from UVmapper but the process has to be don't by hand. For that the standard UV mapper does everything you need. SAve our uv's frequently since there are not any undo features.
-Anton, creator of
ApolloMaximus: 32,000+ downloads
since 3-13-07
"Conviction without truth is denial; Denial in the
face of truth is concealment."
Lyrra posted Tue, 30 July 2002 at 6:21 AM
I'd suggest pro if you can - I'm currently mapping the p4 boy & girl to take posette textures, and it's been a great help.
MAXseer posted Tue, 30 July 2002 at 11:36 PM
ahh i didnt know they did that stuff by hand, i thought there was some handy tool out there to do it. i have UVmapper. i didnt know there was a pro version..maybe i will take a look at that. thanks for the input all..
bikermouse posted Wed, 31 July 2002 at 12:13 AM
Well you can import a photo on to the map. there's a couple of tutorials on how to do that. (be careful with copyrights in that case. get a release from the person you photograph for the specific purpose you intend.) You can import the model into a modeling program. or you may want morph manager ? or morph 3d? http://www.innuendo.ev.ca/ - TJ