Raddar opened this issue on Jul 30, 2002 ยท 8 posts
Raddar posted Tue, 30 July 2002 at 10:05 PM
I posted a similar message on here a few weeks ago about trying to place several poser figures into a scene for rendering. I could only get 3 figures in before poser started acting quirky. The next figure would come in with no head or no arms, etc. Now I have a background prop I made that is a very simple lab scene, and I can only get one figure in before the problems start. All the figures have rather extensive props. So my question is this. How is everyone achieving renders with such detail in characters and backgrounds in poser. My system is a pentium 4 with 1.8 Ghz and 512 RAM. Do I need to think about increasing computer power, or decreasing my poser expectations. Thanks for any help.
willdial posted Tue, 30 July 2002 at 11:11 PM
A lot of people do post work in a graphics program like Adobe Photoshop or Jasc PaintShop Pro. Your computer should handle the multiple characters that you want. It could be your Operating System.
leather-guy posted Wed, 31 July 2002 at 12:14 AM
Your OS has a big effect on it, too. some have better memory management than others. I have WinXP, and can "cram" a lot of figures into a scene with no problem. Haven't had the missing parts problem since I upgraded to XP from Win98se. (I have a P4, 2Ghz with 512 RAM also)
williamsheil posted Wed, 31 July 2002 at 1:44 AM
How is everyone achieving renders with such detail in characters and backgrounds in Poser? Lots of techniques, such as compositing, using low res models and textures for background objects or rendering against a backround image/prop. There are a great many techniques and methods to achieving a convincing scene than just throwing in lots of hi-res objects. Remember that the final image should draw attention to the main subjects, so if you have a strong enough primary image there should be scope to optimise secondary details. Also make sure that you have the latest Poser/ProPack updates from CL. Bill
kawecki posted Wed, 31 July 2002 at 2:44 AM
Stupidity also evolves!
lemur01 posted Wed, 31 July 2002 at 3:52 AM
I had similar problems when trying to render mutiple figures (but my computer just stopped responding rather than affect the models). I was running Windows ME at the time. I upped to Windows XP, all the problems dissapeared and I was able to render 11 figures (some of them Hi res) in a complicated scene with multiple props. So from experiance, I would suggest the problem is your OS. Jack
crisjon1950 posted Wed, 31 July 2002 at 7:29 AM
"The biggest problem is the Operational system, every new Windows release is worst than the other, this is why I use a modified version of Windows 95 prior to OSR2." Oh my gosh, please no. I've worked with so many people who had terrible problems because they insisted on holding onto their ancient computers with ancient operating systems. Windows XP is the best Windows operating system at this time. Of course your computer needs to be capable of handling Windows XP. That rules out most computers that would still be running Windows 95.
Raddar posted Wed, 31 July 2002 at 6:08 PM
I do have windows XP. Maybe its a problem with the way my system is set up. But thanks for all the great suggestions. Guess its time to start learning some of those other techneques to get the image I am looking for. Again thanks for the feedback.