TheWanderer opened this issue on Aug 04, 2002 ยท 4 posts
TheWanderer posted Sun, 04 August 2002 at 3:47 PM
Hi Ok if I want to open an obj in uv mapper to make a new tex map do I have to use the tex map as is or can I rearange the groups etc to allow me to redo it? 'Cause I've just tried it and areas dont end up where they are supposed to be, makes great camoflage material effect tho' Dave
TalmidBen posted Sun, 04 August 2002 at 4:01 PM
you gotta resave the model, before you reopen it.
hauksdottir posted Sun, 04 August 2002 at 4:22 PM
Also, be sure to save your original under a different name... otherwise you would be asking a stupid question such as "how do I get my original back?" ;^)
SAMS3D posted Sun, 04 August 2002 at 5:11 PM
Yes, like all said, you can rearrange it, but remember to save both the new file Obj and the new texture map...Sharen But what I do is save the original under a different name temporarily, and then save the new file as the original, that way the cr2 works just great. Sharen