electranaut opened this issue on Aug 07, 2002 ยท 30 posts
electranaut posted Wed, 07 August 2002 at 1:16 PM
Hi, Perhaps this is a dumb question and there's something obvious I've missed somewhere but here goes... I've started making my own poseable props (.cr2's) but my modelling program requires me to scale down the newly imported prop by a VERY large amount. This is all well and good but of course, it means that when the prop is placed on the ground the rotation dials no longer spin the object around it's center but around the original center which is now way above my prop. Does anybody know how I can scale and relocate my prop whilst keeping the center of rotation relative to it and not to it's original imported size? Or do I just have to scale the hell out of the prop BEFORE I export it from my modeller? Any help is much appreciated!