Wladamire opened this issue on Aug 10, 2002 ยท 7 posts
Wladamire posted Sat, 10 August 2002 at 6:41 AM
How can i do this? I tried to morph her feet in and calf and it doesnt work things just become deformed incredibly anyone know hot to do this? I tried the morphing boots and Vicki Essentials boots and none will conform correctly. :(
TrekkieGrrrl posted Sat, 10 August 2002 at 7:52 AM
If your problem is that the toes stick outside the boots, try moking the toes invisible. I've found that woth boots/shoes that's usually the only way to make a proper fit. Just doubleclick (in Windows) on the item you want to make invisible and remove the checkmark in "visible" and "cast shadow" and you're set :o)
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Wladamire posted Sat, 10 August 2002 at 8:54 AM
awsome will do thanks. im a blonde guess why i didnt think of it and a noob to 3d world ;-)
bloodsong posted Sat, 10 August 2002 at 9:26 AM
heyas; i've had success with changing the x-scale of the feet and toes. don't change the whole scale, or things will get out of place. then select the shin and try the taper dial, if the shin isn't fitting down into the top of the boot correctly. if you squeezed the foot's x-scale, you may not need to taper the shin, as it may already be tapered by that action. i don't like to turn the feet and toes invisible, because then you can't grab them to pose them. and here's a free hint: if your boots/shoes leap up to your figure's crotch when you conform them, make sure you turn leg iks off ;)
CyberStretch posted Sat, 10 August 2002 at 9:58 AM
bloodsong, ty for the tip. It seems that a lot of the men's shoes fall into this category, as they always end up booting themselves in the rear; especially the right shoe. :0)
Wladamire posted Sat, 10 August 2002 at 5:46 PM
yea all my models must be flat footed lol. can i do the same with the calf/shin or would they look pidgeon toed?
Jim Burton posted Sun, 11 August 2002 at 2:14 PM