Forum: Poser - OFFICIAL


Subject: Posable vs. Morphed. Need input.

gsalas opened this issue on Mar 08, 2000 ยท 8 posts


gsalas posted Wed, 08 March 2000 at 8:06 PM

I have been working on props for "Critical Mass", and am trying to figure out how to make somthing with pleets posable. So the question is, do you all think it would be better if it were comformable, or a smart prop with lots of morphs? -Gabe-



CEBrown posted Wed, 08 March 2000 at 8:15 PM

You can't have it be both morphable AND conforming? If not, then just go for morphable, IMO, if this includes "bending" for realistic leg poses.


Bladestorm posted Wed, 08 March 2000 at 9:20 PM

Both would be damn cool, but I'd go for the morphs too.


shdwcstr posted Thu, 09 March 2000 at 1:11 AM

Morphaholics all of ya! Here's what I suggest: Do whatever is easiest for you to do first. Do it as a basic version. If it doesn't look like it's going to turn out the way you want, use the other method. Personally I prefer conforming clothes (not making 'em, just using 'em). Good luck.


JohnW posted Thu, 09 March 2000 at 7:41 AM

You'll need both. Conforming so it moves with the wearer and morphing so it can move without the wearer. Morphs for twist and flare, which are things the underlying figure won't do, but make for more realistic movement.


LoboUK posted Thu, 09 March 2000 at 8:17 AM

JohnW is right, for the very best results you'll need it to be both conforming and to have morphs. Cool kilt BTW :) Paul


Ikyoto posted Thu, 09 March 2000 at 9:14 AM

Yup - both. the legs of a running figure don't flare out behind like the kilt will... And would you mind if this got used as teh template to build some Japanese armour? I can't get the damn thing I have to bend the right ways!


gsalas posted Thu, 09 March 2000 at 1:27 PM

Conformable problem. We all know the horrid hip problem with comfroming skirts, and that is what is driving me crazy the pleetes get really screwed up when conforming, because of the hips. Morphs are proving to be just as much of a pain in the ... -Gabe-