Traveler opened this issue on Aug 14, 2002 ยท 91 posts
Traveler posted Wed, 14 August 2002 at 2:27 PM
Attached Link: Poser 5 Gallery
Well, Kupa loosened up our duct tape a little.... long enough for Colm to render some of the new features of P5 (and the first ever render of one of the much talked about new figures... :) Anyways, follow the link, and see some new stuff :) We will say no more... :) You can't even beat it out of us :) -TravSyyd posted Wed, 14 August 2002 at 2:30 PM
Well, I got the duct tape off, now Im rocking across the floor, still tied to my chair, straining to see the SCREEN!~
genny posted Wed, 14 August 2002 at 2:32 PM
All I can say is..........WOW.........I am awe-struck! genny
SAMS3D posted Wed, 14 August 2002 at 2:34 PM
Wow, these are amazing, I just love this,......oh man, I really can't wait....Sharen :-)
sbucci posted Wed, 14 August 2002 at 2:50 PM
homina homina homina
quixote posted Wed, 14 August 2002 at 3:00 PM
Amazing indeed. Good work Syyd. May we assume that the software is relatively bugfree? Q
Un coup de dés jamais n'abolira le
hazard
S Mallarmé
Virus posted Wed, 14 August 2002 at 3:03 PM
Cool Suff!!!
SAL9000 - Hello Dr. Chandra, Will I've dream?
TrekkieGrrrl posted Wed, 14 August 2002 at 3:09 PM
Oh COOL :oD But it seems to me that P5 really DO suffer from Glowing Nostrils as much as P4 :o/
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You just can't put the words "Poserites" and "happy" in the same sentence - didn't you know that? LaurieA
Using Poser since 2002. Currently at Version 11.1 - Win 10.
capsces posted Wed, 14 August 2002 at 3:09 PM
Oh pooh! Where is my copy? ;) Beth
Penguinisto posted Wed, 14 August 2002 at 3:11 PM
Awesome effects... Not to complain or anything, but why are the nostrils lit from inside? They decide to skip fixing that (groan...) /P
FishNose posted Wed, 14 August 2002 at 3:44 PM
Yeah, the nostrils just KILL me..... I think Don is great, but Judy sure ain't a patch on Vicki and Steph.... Well, the most important thing is that the base models are neutral enough to be morph friendly. A base with too much character is just an uphill struggle when creating something unique. I spend all my time un-Vickying Vicki..... But those nostrils! Yuck...
ohman posted Wed, 14 August 2002 at 3:47 PM
Just sitting here with a happy smile om my face /Ohman
Colm_Jackson posted Wed, 14 August 2002 at 3:52 PM
If you play around in the new renderer it is fairly simple to tone down the glowing nostrils. 'No Glow Nostrils' has been added to the gallery. Colm...:)
FishNose posted Wed, 14 August 2002 at 3:53 PM
Oh, and if you want to see some really INCREDIBLE renders, take a look in Trav's own gallerey over at RDNA. Wow, those images.... 'Trapped in the machine', for instance. Killer!
Syyd posted Wed, 14 August 2002 at 3:56 PM
Trapped in the Machine is one of my favorite poser renders of all time......You got great taste FishNose.
TrekkieGrrrl posted Wed, 14 August 2002 at 3:56 PM
Not to be nitpicky, but... now her nose looks strangely fry compared to the rest of her ;o) Also, how is the no-glo accomplished? I hope it isn't just by postwork. But if it's a feature, why wasn't it used the first time?
FREEBIES! | My Gallery | My Store | My FB | Tumblr |
You just can't put the words "Poserites" and "happy" in the same sentence - didn't you know that? LaurieA
Using Poser since 2002. Currently at Version 11.1 - Win 10.
jchimim posted Wed, 14 August 2002 at 3:58 PM
Mr. "Extreme hair" doesn't find his hair style the least bit amusing...
Syyd posted Wed, 14 August 2002 at 4:02 PM
No glo nostrils can be achieved in the P5 renderer simply by changing the object color. Ahhhhhhh but you may say you can do this in Poser 4! The shadows that are generated by the new firefly renderer are far superior to the shadows generated in the Poser 4 renderer. This accompanied by a slight change of object color will help diminish that buggary glowing. Why wasn't it done in the original renders? WE FORGOT LOL. No postwork.
TrekkieGrrrl posted Wed, 14 August 2002 at 4:02 PM
bleh fry = dry .... :o}
FREEBIES! | My Gallery | My Store | My FB | Tumblr |
You just can't put the words "Poserites" and "happy" in the same sentence - didn't you know that? LaurieA
Using Poser since 2002. Currently at Version 11.1 - Win 10.
Cage posted Wed, 14 August 2002 at 4:03 PM
Wow! The faces look great! Are there any renders anywhere which show how well the joints work on the new figures? How well do they pose in the shoulders, hip, elbows and kees?
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Cage can be an opinionated jerk who posts without thinking. He apologizes for this. He's honestly not trying to be a turkeyhead.
Cage had some freebies, compatible with Poser 11 and below. His Python scripts were saved at archive.org, along with the rest of the Morphography site, where they were hosted.
Colm_Jackson posted Wed, 14 August 2002 at 4:08 PM
As one last note: These renders are very very simple. The new renderer has a lot more features that haven't even been touched and may not be untill the user has a chance to experiment. We will be updating the gallery as we go so keep checking back. Thanks for looking, Colm...:)
FishNose posted Wed, 14 August 2002 at 4:09 PM
Hey Colm, I dig it! Dang, I hate those P4 nostrils - what a relief this is a thing of the past. I'm so tired of allthe post required..... Mind you, it's not just the nostrils, it's the 'P4 can't throw a shadow at close quarters' problem of which nostrils are one example. The other major one is feet appearing to float above ground because they get no shadow that close. Is this all fixed now in the new renderer? Judy's nose leaves much to be desired in my view - it's a sharp dividing line between her eyes, kind of. Don has it too, but a lot less. I think Judy's nose bridge needs to softened up a lot. And her mouth has almost no detail, no curve or fullness to the lips. The area between nose and mouth is far to big. Her eyes seem to lie too shallow. Pick pick, nag, nag.... Don on the other hand is really good - a really charming guy. Not quite as square and masculine as Mike (who is also fine), and that's good - gives variety. His left eye droops, giving him an asymmetric appearance, which may be accidental in this render, but is not a bad thing. His chin is very square indeed, perhaps too much so. More Judy: Her nose is in fact far too small for her face, at least it appears so in that first render. And the nostrils have such thin walls, they look fragile. Yeah, I know this is not the point of this thread, but I thought I'd give my views anyway. :o] :] FishNose
terminusnord posted Wed, 14 August 2002 at 4:12 PM
Yeah, why have we not yet seen any body shots of the new figures..? From what I've seen so far, I don't expect them to unseat Vicky and Mike from their respective thrones. I personally have so much time invested in making 180+ morphs for Victoria, that it would take a pretty stunning new figure for me to give up working with her as my primary model. -Adam
FishNose posted Wed, 14 August 2002 at 4:25 PM
180+ ? Haha Adam, got you beat! I'm up to about 350! :o] :] FishNose
jkm posted Wed, 14 August 2002 at 4:33 PM
Is there a Cel Sahding render mode in Poser 5?
Penguinisto posted Wed, 14 August 2002 at 5:15 PM
whew - you guys scared me for a minute :) Glad to see the nostrils don't glow no mo. BTW - are there lense flare/ring styles and other photographic light effects in Firefly, like Carrara has? (If so, I can delete Carrara entirely :) /P
melanie posted Wed, 14 August 2002 at 5:23 PM
OK, I'm an idiot! I can't find the images everyone here is talking about. I only get the Galleries page of RDNA. You mentioned Colm, so I clicked on his gallery and all I get is a message that it's his personal gallery and no one can upload to it. What am I doing wrong. I don't want to upload anything, I just want to see the images you're all oohing and ahhing over. Where am I supposed to look? Help! Melanie Sorry, this pneumonia is causing my brain to crash, I think.
Bobasaur posted Wed, 14 August 2002 at 5:25 PM
At the risk of a really big foot in mouth incident - are "Judy" and "Don" the new names for Posette and Dork or are they someone's real name (instead of nick)? -- I have a clue. I just don't know where I put it. --
Before they made me they broke the mold!
http://home.roadrunner.com/~kflach/
melanie posted Wed, 14 August 2002 at 5:25 PM
Never mind! I found it. I told you my brain is crashing. Sorry. I'm just an idiot. :) Melanie
melanie posted Wed, 14 August 2002 at 5:32 PM
Sorry for my stupidity. The thumbnail for the P5 gallery was so big, I couldn't see it. Duh! Wonderful images. The skin textures are great. Melanie (Thank goodness I only have two more days of this antibiotic!)
Orio posted Wed, 14 August 2002 at 5:44 PM
The wet look is stunning! I'm far less thrilled by the hair sincerely. It looks unreal and "nylonish". I think I'll stay with traditional hair for a long time. I love the two characters! P5 Man is a great improvement over Dork. Posette5 has a superb charming face, BUT, those bad creases on the cheecks, down to the chin... :-( is this lack of resolution, or what?
c1rcle posted Wed, 14 August 2002 at 5:50 PM
well kupa did what he said he'd do, let you guys show off with poser5 :) The new figures look great & vicky looks even better in poser5, really looking forward to playing with it myself soonish. Rob
melanie posted Wed, 14 August 2002 at 6:07 PM
I have to agree with Orio about the hair, but besides looking like nylon, I think it's too thin and whispy. I can see through it too much. I'm sure Kozaburo won't be put out of business by this new dynamic hair feature. It's a great idea, and looks pretty good for the first version, but it could stand a lot of improvement. I can only imagine what Poser 6 or 7 will be like! Melanie
praxis22 posted Wed, 14 August 2002 at 6:11 PM
Judy!?! What kind of a stupid name is that... (With appologies to any Judy's in the audience :) Don, Maybe, looking good though :) later jb
c1rcle posted Wed, 14 August 2002 at 6:20 PM
melanie kupa said in a post a while back about having control of thickness of the hair so we can have lovely thick flowing hair as well as thin unhealthy looking hair. Rob
terminusnord posted Wed, 14 August 2002 at 6:37 PM
I hope he meant thickness meaning "fullness", and not thicker strands. Thicker strands of hair would look moppish and nasty. What Judy needs in that render is thinner strands, just a lot more of them. The hairs themselves look too thick and wiry to me. -Adam
c1rcle posted Wed, 14 August 2002 at 6:40 PM
I think that's what he meant, can't find the original thread so I can't check to make sure. Rob
gryffnn posted Wed, 14 August 2002 at 8:44 PM
"Don" looked a bit familiar - then I realized it won't take much to morph him into Spike/James Marsters, with a peroxide and wave job on that new hair.
foleypro posted Wed, 14 August 2002 at 9:27 PM
Nam yoho rengay kio,Nam yoho rengay kio, Nam yoho rengay kio,Nam yoho rengay kio, I heard that if you chant this phrase enough your wishes would come true...Well I havent been asked to Beta test yet,So I guess I will just have to wait and grab along with the masses....Hmmmm the vault is how thick?Hey ya guys where is the Lab I got a few friends who want to shake ya down or no I mean shake your hands....AW come on just a little more Puuulllleaseeee...Awesome renders....
Jackson posted Wed, 14 August 2002 at 9:30 PM
I like the hair. I think it looks great. When they say, "Hair generation by Neftis," what does that mean? She invented the system or she styled that particular do? Complaining about the names? Surely you jest, they're irrelevant (and besides they sure beat 'possette' and 'dork.') I like everything I've seen so far except I agree that maybe the nose & lips on Judy could use improvement. I just hope Don doesn't have boobs and Judy doesn't have six-pack abs. Sure would be nice to see some full-body shots.
bwldrd posted Wed, 14 August 2002 at 9:46 PM
Don't they know women have cheek bones unter thier eyes also?? Sheesh. Why the woman faces all so flat looking? I dunno maybe it's just me.
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Consider me insane if you wish, but is your reality any better?
Grey_cat posted Wed, 14 August 2002 at 10:44 PM
Don and Judy! What that all about. And I though Dork and Posette were bad names.
Dave-So posted Wed, 14 August 2002 at 11:10 PM
Finally some P5 renders :) With all respect, they still look like Poser renders. They look better than most P4 work, to a certain extent, but much is done with the great texturing. check this....its not as good, but close, IMO http://www.renderosity.com/viewed.ez?galleryid=231213 NUDITY ON THE BELOW PIC http://www.renderosity.com/viewed.ez?galleryid=230713 http://davesou.tripod.com/face.htm These were done with the same texture as the wet ones exhibited here...not trying to compare my work with the masters, but using their textures to compare P4 to P5.. Not to diminsh the work, as I think it is excellent, but not all that far beyond P4--except the fact the new figures are a big improvement over posette and dork for sure..they do rival Vic and Mike, as far as end result/look. I will really be looking forward to seeing some more work in P5..and will be buying it the second it hits the shelf... sorry about the links..I forgot how to enter them so they are clickable links....
Humankind has not
woven the web of life. We are but one thread within it.
Whatever we do to the web, we do to ourselves. All things are bound
together.
All things connect......Chief Seattle,
1854
jtdavies posted Wed, 14 August 2002 at 11:17 PM
Don West and Judy Robinson from Lost in Space is my guess. I am so old.
Little_Dragon posted Wed, 14 August 2002 at 11:59 PM
Extreme Hair Styles ... Centauri? :)
jtdavies posted Thu, 15 August 2002 at 12:37 AM
Great Maker, I think it is.
Q2 posted Thu, 15 August 2002 at 1:05 AM
Well, the wet look is nice. A little disappointed that Vicky still looks way better than Poser's default female. Hopefully, Judy will be significantly morphable. Don looks ok. Apparently, you're still not allowed to show full body shots (besides the box cover image). Too bad, cause that's what I'd really want to see! Especially knee and elbow bends. Has that been improved any?
markdc posted Thu, 15 August 2002 at 1:19 AM
Judy looks old.
rain posted Thu, 15 August 2002 at 1:25 AM
I thought Don
looked like Spike too LOL.
Orio posted Thu, 15 August 2002 at 1:55 AM
So if I understand correctly Dave, the wet loook is merely a texture thing, not a material (shader) feature? (besides, nice comparison shots). About the hair, I think that the main problem is that their arrangement is too mechanical: they "draw" perfect spirals, grow compact in perfect rows, bend more like grass does. Basically judging from what I see, they'd need much more "chaos" (randomness).
HaiGan posted Thu, 15 August 2002 at 2:25 AM
I LIKE Don. Nicely angular features, just that touch more refined than Mike. Add me to the list of people who saw a resemblance to James Marsters as well (Not a complaint, you understand. Gotta love those cheekbones!). Nothing on the P5 kids yet?
Little_Dragon posted Thu, 15 August 2002 at 4:34 AM
Ironically, my first thought upon seeing Don was, "people at Renderosity are going to compare him to James Marsters".
Staale posted Thu, 15 August 2002 at 4:58 AM
Painted in highlights on a P5 model? how P4 can you get! :) Add a map to that highlight and enter a new age of realism. A procedural 'soft noise' map should do the trick until proper highlight maps can be created for the skin.
wolf359 posted Thu, 15 August 2002 at 5:24 AM
"Finally some P5 renders :) With all respect, they still look like Poser renders. They look better than most P4 work, to a certain extent, but much is done with the great texturing.<" IM with Dave-so, the artists here did great work with the Tools they had but other than the strand hair i see no new level of realism here that has not already been acomplished with poser4 and good texturing this CANT be the new "Firefly raytracer"!!!!! and the tell tale LACK of eyelid thickness in the new figures still screams POSER!!. in fact the hair now almost looks TOO real for the faces like a clever photoshop composite of real hair on a poser render :-) would anyone care to post some RENDERTIMES along with machine specs for a single frame?? us animators are very concerned about kupa's SIX minute render which would translate into a 24 hour long render for an eight second animation and are the new figures MIMIC ready?????? NOT knocking the new prgram just commenting on what ive been shown so far :-)
spratman posted Thu, 15 August 2002 at 8:56 AM
You bastard! : ) Such a tease... sigh... and the MacOSx version even farther away. Looks great tho' already started saving pennies for the upgrade. Thanx for the peak. Looks like I'll hafta upgrade my computer as well. By the look of these reneders I'd say it was pretty processor intensive.
aleks posted Thu, 15 August 2002 at 9:07 AM
ok, here are my 2 liras: pic1: - i sure hope this new posette is still in an alpha stage. her head is too big, mouth (as someone wrote) is very undefined and artificial, nose looks like latoya jackson's (or her brothers, they use only one in turns)... - she has unsmoothed poly edges in her face, and that shoulder looks as if it's been just broken. - hair isn't throwing any shadow on itself or on face. it doesn't bend smoothly, but in sharp edges. firefly feature? i hope not! pic2: - the new dork looks very spike-ish indeed. his neck bends very nice, great improvement to dork & mike. - the nose is way too thin and the supposed eye sockets in the skull are too near, so the eye ridges look funny. - nose isn't throwing any shadow on his face. as a matter of fact his face isn't throwing any shadows at all... firefly feature? i hope not! pic3: - wonderful wet texture by syyd, but... where's poser5? her lower lip looks as if it casts some shadow on the chin, but the nose still casts no shadows at all... firefly feature? i hope not! pic 4: nice feature (anisotropic renders). pic 5: funny. pic 6: now, why not? the light is coming more or less directly from the viewers point, and from this angle she should have lit nostrils (not that i want to see what's there, mind you ;)). if those are real shadows, then they look very funny coz they are diverging from the middle to left and right, as if the light is directly under her nose. but the nose itself (and the rest of the face) casts no shadows. so now i ask myself, what are you trying to show us? that firefly engine, if it's ready, isn't better than the old, p4 renderer. those are nice texture for sure - we know what are syyd and colm capable of - but what about the rest? disappointingly familiar renderer with some unwanted new features is all i see, sorry. where is translucency? displacement maps? procedural textures? let me summerise (sic!): which years' "end of summer" do you plan to release poser 5?
Kiera posted Thu, 15 August 2002 at 9:12 AM
I think these renders look great, but it would help to see more renders of textures that don't have, say, wetness painted onto the texture. Colm's beach baby looks great, but I would like to see even Daz's basic maps for Vicky. Remember that two years ago people weren't doing p4 renders like they are now. It took a lot of information sharing, experimenting, and the efforts of a whole community to really push the limits of Poser to get the types of renders we want. I have the utmost confidence that P5 will offer the same depth.
c1rcle posted Thu, 15 August 2002 at 9:13 AM
the pics look good, but we'll have to wait till we have poser5 ourselves to see what can be done with it, don't forget these are newbie pics on a brand new program, look at the promo pics that kupa posted a few weeks ago, the controls have changed a hell of a lot & we'll have to learn from scratch again. Rob
Dave-So posted Thu, 15 August 2002 at 9:31 AM
Orio..just saw your post..yes, the wet look is a texture by Colm...it is a very nice one...looks great !!! There is an image by Sydd somewhere here on Renderosity that is a backside image---very nice.
Humankind has not
woven the web of life. We are but one thread within it.
Whatever we do to the web, we do to ourselves. All things are bound
together.
All things connect......Chief Seattle,
1854
Dave-So posted Thu, 15 August 2002 at 9:32 AM
as stated
Humankind has not
woven the web of life. We are but one thread within it.
Whatever we do to the web, we do to ourselves. All things are bound
together.
All things connect......Chief Seattle,
1854
c1rcle posted Thu, 15 August 2002 at 9:45 AM
Spike from Buffy the Vampire Slayer, where you been hiding for the last few years Dave? j/k
Kiera posted Thu, 15 August 2002 at 10:33 AM
Compare to these "play renders" at RDNA.
I think there's a pretty big difference. If we can do HALF as much tweaking and refining in Poser 5 as we do in Poser 4, we are in for some breathtaking artwork.
wdupre posted Thu, 15 August 2002 at 10:35 AM
Dave-So posted Thu, 15 August 2002 at 10:39 AM
Believe it or not--I have never seen Buffy the Vampire Slayer.. I'm an old fart :) that blond in that show-I can't stand...sorry... Actually, I don't watch TV much...CNN, Tech TV, some reality stuff--Big Brother, Survivor, NFL (PACKERS)...and that is just for short spurts...I spend my time on the system, working, or playing outside, probably less than a couple of hours a week on TV.....Computer time--that's a whole different story...its my passion.
Humankind has not
woven the web of life. We are but one thread within it.
Whatever we do to the web, we do to ourselves. All things are bound
together.
All things connect......Chief Seattle,
1854
c1rcle posted Thu, 15 August 2002 at 10:39 AM
kiera that's not your first render surely? damn and I thought I was getting better :) Rob
wdupre posted Thu, 15 August 2002 at 10:41 AM
for those confused about crossed posts kiera was i believe posting a response to my post above but as she posted i deleated becouse the photo dodn't go through properly and then reposted thast's why her comment procedes mine, woh time warp.;)
Kiera posted Thu, 15 August 2002 at 10:42 AM
That is the first render that I turned into a "finished piece." (Doesn't look so finished now, does it? ;) Texture by Anton, modified by me. Clothes by Nerd. ;) Rendered in 1999 I think.
melanie posted Thu, 15 August 2002 at 10:48 AM
I would like to see more than just head shots. I'd like to see a figure set into an environment, and using some of the new render features like ray tracing and lighting. I want to see more of what it can do, not just what the default characters look like. Melanie I have to confess, I didn't know who Spike was, either, I was just too shy to ask. :)
Mosca posted Thu, 15 August 2002 at 10:50 AM
Need I remind everyone that Vicki straight out of the box is ugly as sin? And let's not forget those eyebrows! If the P5f is as morphable as CL says, I'm sure she'll be a fine addition to everyone's toolbox. I am curious to know if the firefly render-thingy was cranked up to 10; what's the highest rez capability for P5, does anyone know?
Entropic posted Thu, 15 August 2002 at 10:50 AM
Heh! Those Nerd mesh clothes were the first free stuff I ver downloaded, like a year ago or so. IRIC, the file sizes are pretty hefty, and I kept getting frustrated on my dial-up. And if any of you folks really found a problem with those renders, just remember, they're significantly better than the thousands of Naked Vicky holding a Sheet over herself renders that we're going to be seeing in the coming months, thanks to our new dynamic cloth feature. :P Paul
Mosca posted Thu, 15 August 2002 at 10:56 AM
Damn, Entropic--you mean other people thought of it, too? That was going to be my first P5 render!
Dave-So posted Thu, 15 August 2002 at 10:57 AM
I went back again just now to look at those new P5 images on RDNA, (and probably the 10th time), and have to say, sorry, that I really don't see any difference in those compared to P4 current images...as far as lighting, texturing, and the overall appearance. Perhaps they have a bit more depth if that's the correct term, but I think P4 can do exactly what is shown there with correct lighting placement and maybe a bit of post work, but probably without the post. Again, the new models are way beyond the default models for P4. Please, Colm, Sydd, Traveler--- explain to me and point out what I should be looking for here on these images...maybe I don't have an eye for what the changes are or differences. I'm not sysing this to slam these images or P5...I just really don't see the difference....and I truly want to :)
Humankind has not
woven the web of life. We are but one thread within it.
Whatever we do to the web, we do to ourselves. All things are bound
together.
All things connect......Chief Seattle,
1854
Dave-So posted Thu, 15 August 2002 at 11:00 AM
Sheets---I can't wait :)
Humankind has not
woven the web of life. We are but one thread within it.
Whatever we do to the web, we do to ourselves. All things are bound
together.
All things connect......Chief Seattle,
1854
Mosca posted Thu, 15 August 2002 at 11:02 AM
I don't presume to know what Trav et al intend with these pics, but it seems like they're just meant to give us a quick peek at the m and f figures; something I'm sure a lot of people have been curious about. I'd love to see more; environments, lighting/shadows, full body shots, some sense of how the joints work, etc. But these are a start, for me.
Entropic posted Thu, 15 August 2002 at 11:05 AM
Dave-so: In defense of those images, you CANNOT do some of those things in P4, the Strand-based hair for instance. It looks like they didn't apply any of the dynamics to the hair, though, which might have been more impressive. Nor did I see the conforming cloth, true reflection, refraction, etc. Not to mention that the Default P5 models are vastly more flexible than Vicky, with the ability to use pins, putty tools, etc. as well as the Face Room for generating photo-real textures and head morphs from photographs. The fact is, those renders probably took very little time in Poser 5, but in Poser 4 would have taken hours and hours of work, to still not look as good. Paul
Entropic posted Thu, 15 August 2002 at 11:08 AM
Besides... am I the only one who noticed they're named after the Lost in Space crew? YIPPEEEEE!!!
pdxjims posted Thu, 15 August 2002 at 11:15 AM
I'd love to see some nude full body renders of the new figures in Poser 5. The faces are nice, and the hair will be great after a few of our more expert texturers get a little more time to work on it. More morphs for Posette and the Dork? Better posing control? The face poses are nice, and so much better than Poser 4, but they don't give any idea on posing, just texturing and renders. Of course, it doesn't really matter. I'll still be buying it the first day with an overnight delivery.
WizardOfGauze posted Thu, 15 August 2002 at 11:17 AM
I'm not nearly as worried about the character appearance as I am about the program itself. As stated, the characters will evolve. Can we get any info in the new interface? From the shots I've seen, there haven't been any changes other than the additional rooms and dials for the new features. Will we be able to adjust dial labels so they're readable? Any improvement in the magnets? How about camera adjustments? The camera tools look exactly the same as P4. Have there been any lock-ups for the testers? How fast is the renderer? What happens when you try to open a file and the texture is not where it should be? Hmmm... No dual-processor support, no network rendering, no apparant improvements to the interface. Rewritten from the ground up? I don't think so. It's looking more and more like Poser 4 with a few new features. Oh well, I guess it'll still be worth the upgrade price if those Poser 4 problems have been fixed.
Ghostofmacbeth posted Thu, 15 August 2002 at 12:02 PM
Thing is with the hair I think it will work pretty well with exhisting hair :) I mean you could most of the normal hair models with soem random flowing hair from P5 and have some great results. Or you could just draw it still :)
igohigh posted Thu, 15 August 2002 at 12:14 PM
"You can't even beat it out of us" >well, let's see...if I paste Traveler's face over Voodooie and start placing the pins.........
jtdavies posted Thu, 15 August 2002 at 12:22 PM
Entropic- >Besides... am I the only one who noticed they're named after the Lost in Space crew? YIPPEEEEE!!! Look at post 44. Beat ya. John
Spanki posted Thu, 15 August 2002 at 1:47 PM
Attached Link: http://www.renderosity.com/viewed.ez?galleryid=220861&Start=1&Artist=Spanki&ByArtist=Yes
Hey Fish, as an aside, you mentioned shadow problems in Poser4... see the attatched link for some partial answers/solutions (Warning: nudity in linked image). Cheers, - KeithCinema4D Plugins (Home of Riptide, Riptide Pro, Undertow, Morph Mill, KyamaSlide and I/Ogre plugins) Poser products Freelance Modelling, Poser Rigging, UV-mapping work for hire.
c1rcle posted Thu, 15 August 2002 at 2:44 PM
just had a look keith, unbelievable, absolutely unbelievable :) thanks a lot for discovering the answer at last keith :) Rob
maclean posted Thu, 15 August 2002 at 3:35 PM
Re the horrible names. (Well, Don's OK, I guess) A 'judy' used to be English Cockney slang for a girl, or 'bird' or 'piece of crumpet'. About as near to a 'bimbo' as you can get, I reckon. Now, if THAT doesn't put people off calling her Judy, I don't know what will! mac
jchimim posted Thu, 15 August 2002 at 3:45 PM
Well, you never know. Once we see a full body shot, judy (Cokney slang version) may be appropriate. She IS supposed to be "anatomically correct." :)
quixote posted Thu, 15 August 2002 at 4:02 PM
Don is just fine with me, dixit Quixote. The name is Don...Don Quixote. Shaken and stirred. Wasn't it Cary Grant who used to say: " Judy. Judy...Judy." Sounds better then Crumpet...Crumpet...Crumpet... I guess. They should have called her Shania or Shaneid...
Un coup de dés jamais n'abolira le
hazard
S Mallarmé
Grey_cat posted Thu, 15 August 2002 at 5:00 PM
Jusette and Donk. I suppose the the kids are going to be named Will and Penny.
jjsemp posted Thu, 15 August 2002 at 5:11 PM
I think the new P5 man should be named..."Punch."
melanie posted Thu, 15 August 2002 at 5:34 PM
I'm not overly fond of the name Judy, myself, but there are a lot of famous Judys. Judy Garland, Judy Dench, Judge Judy, just to name a few. When I was in 3rd grade, my best friend was named Judy. I just assumed that those were names Colm gave to his images, not necessarily the names of the Poser characters, but I could be wrong. If they are the names, maybe the staff named them after someone special to them. Who knows? As far as full-body renders, I seem to remember a screen shot of the full body of the new P5 Man back in the original "California Dreaming" thread that Kupa started a few weeks ago. Melanie
wolf359 posted Thu, 15 August 2002 at 6:28 PM
quixote posted Thu, 15 August 2002 at 7:22 PM
The full frontal view is nice enough. Shoulders still seem to be problematic. I like the fact that she's not all ribs. Good work. Q
Un coup de dés jamais n'abolira le
hazard
S Mallarmé