Katoran opened this issue on Sep 05, 2002 ยท 9 posts
Katoran posted Thu, 05 September 2002 at 11:55 PM
Ok, here's the deal. I've got a Pentium 4 2.0 GHz computer with 1 GB of system memory, running Win98 SE. My understanding is that Win98 and Poser don't seem to handle that amount of memory very well. Excluding forking over a lot of money for some other version of Windoze, is there anything I can do to allow Poser to use as much memory as it needs? I have a couple of fairly large models, such as hmann's 3D Worlds package and the new DAZ dragon, and I can't actually render them in Poser. I've tried reducing the size of the texture maps, deleting the bump maps from the scene, and saving each figure as a seperate .PZ3 and reloading it just before I render, and 3D Worlds is still pretty much guaranteed to hang the machine. (I'm not picking on 3D Worlds, I actually like posing things in it a lot. I'd just like it a lot better if I could get my machine to stop glitching out and render it without crashing, hanging, or in one case, spontaneously rebooting.) Are there any memory management utilities I could use? Preferably ones that won't interfere with other software too much? (I also use this computer for games occaisionally, so I don't like memory resident programs that aren't absolutely necassary. Games don't usually share well with others where memory is concerned. At least the ones I have don't. :) "Upgrading" to a different version of Windows isn't an option. Win 2K and NT are specifically incompatible with some of my other programs, and I refuse to even consider getting Winows eXtra Puky until Microsoft finishes beta testing it properly. Thanks in advance Katoran