Forum: Poser - OFFICIAL


Subject: In Praise of Real Women

MisterDog opened this issue on Sep 07, 2002 ยท 6 posts


MisterDog posted Sat, 07 September 2002 at 2:08 PM

Once again, I've delved into the Mrs.'s Poser. Not being an artist, myself, I just wanted to use it to make diagrams of "typical" height and weight for a game. So I fired it up, took one look at the models, and realized that there needed to be some adjustments made. So, I went through my collection of vintage photographs (it's purely for artistic reasons, I assure you), hunting for women in appropriate dress (so to speak) in sufficiently neutral poses. I restricted my search to non-glamor shots taken before 1970. I was able to come across a small handful of figures that had poses from which I could derive enough information. A bit of tedious measurement, guesswork, and adjustment later, and I've come up with the first iteration on two of what I hope to be five characters.

They are based on Vicky2, since P5 isn't in hand, and for a while more people will have V2, anyway.

Above is a front-on picture comparing the two with a zeroed-out V2. On the left is Vicky, in all "her" anorexic, silicon-implanted, post-operative transsexual glory.

In the middle is a figure based on a 1950s-era German naturist. As you can see, she was a bit of a burly young lady, which makes sense given the traditional association betwen naturism and "physical culture" in Germany.

On the right is a figure that came from a photograph of three women (probably once titled "The Muses" but more likely known as "an excuse to get three women naked"). As far as I can tell, it's 1890s French.

I have already recognized some technical problems, like that damnable shoulder crease, the fact that Vicky's middle makes it very difficult to make a woman with a thicker waist who isn't obese, and others. If you spot a technical problem, please let me know--and let me know how to fix it.

Likewise, I've no idea how to turn this into a transportable form. Most of my alterations have been direct x/y/z size modifications of individual body parts, since the "morphs" didn't make changes in a way I wanted, for the most part.