Meet Joe. Joe is just this guy. Joe would like to get out in the world, but I don't know how to distribute him. I can create and decode an *.obj file with Objaction Mover, but where do I go from there? He's based on the Michael mesh and I would like him to be usable with both the Michael cr2 and Michael2 cr2. How do I do this? (PS: The actual character will be without texture, since Joe should be able to use any Michael texture.)