Forum: Poser - OFFICIAL


Subject: Problem finding textures with multiple runtimes

markdc opened this issue on Sep 11, 2002 ยท 12 posts


markdc posted Wed, 11 September 2002 at 10:35 PM

When I load items from my old P4 runtime I am forced to point it to the location of the textures. CL support said this is expected behavior. Does anyone know how to fix this? With P4 you could have textures anywhere under the textures directory. I suspect with multiple runtimes in P5, this is no longer true. Thanks.


jelisa posted Wed, 11 September 2002 at 11:11 PM

I had to copy my entire textures directory into my P5 runtime in order to get it to stop.


markdc posted Wed, 11 September 2002 at 11:22 PM

I'll probably end up doing that. Kind of defeats the purpose of having multiple runtimes. They said it's not a bug. Seems like a bug to me.


Jackson posted Thu, 12 September 2002 at 9:13 AM

I didn't have that problem after linking my P4 runtime. I put Mike2 with the wedgecut and Posette with P4's plastic hair in a P5 scene and P5 only stopped and asked for one texture, that of the wedgecut. It was looking in the folder that contained the hr2 file. After pointing it to the proper texture file, it worked fine. It asked for every texture for you? Did you create a link in P5 to your P4 runtime? It's described in the manual in the Libraries section (don't have it with me or I'd give you the page number).


SAMS3D posted Thu, 12 September 2002 at 10:32 AM

Mine works with certain mat files but not all...Sharen


markdc posted Thu, 12 September 2002 at 1:22 PM

After pointing it to the proper texture file... This is what I'm talking about. I shouldn't have to point it to the proper texture file. Like I said above "With P4 you could have textures anywhere under the textures directory" and it would automatically find it. I'll probably write a util to fix the links in the cr2 files because, I believe with multiple runtimes the texture links in files have to be exactly correct. Again, in P4 they did not.


hogwarden posted Fri, 13 September 2002 at 6:13 PM

S**t that's nasty... I was assuming that Poser would search for textures in ALL the textures foldersd of runtimes attached to it. Luckily, Mark, I've made CorrectRuntime... a free app which corrects all the file references in Poser files to point to textures within a particular textures folder of your choice. So run your library through CorrectReference after moving all your textures into one place (probably in the Poser 5 installation...) with CR looking in the new, big textures folder in P5 and you're away... It'll be in free stuff very soon!! Howard:)


hogwarden posted Fri, 13 September 2002 at 6:15 PM

Oooh... but does the same problem arrect Geometries?


markdc posted Sat, 14 September 2002 at 12:10 AM

Cool. Thanks for making this. Geometries shouldn't have the same problem because you always have to have the correct path no matter what. But, with textures in P4, your textures could be anywhere under the textures directory and it would find them. -Mark


jelisa posted Sat, 14 September 2002 at 1:08 AM

Attached Link: TextWiz

Not sure if this will help, but I just applied a MAT pose file for Sakari and it asked where the textures were, and this was after applying a DAZ MAT pose file for Victoria that worked fine.

After looking at the pz2 files in WordPad, I found that the DAZ files used :Runtime:Textures:DAZ:... while the Sakari files used C:Program FilesmetacreationsPoser 4
RuntimeTextures..., etc.

I used a text replace tool and replaced the specific pathname with the relative (I think that is what the shorter one is called) pathname. Once I did that, the MAT pose files worked with no problems.

Other textures that P5 couldn't find were because the pathnames were missing a subfolder.

Yes, we shouldn't have to do this, Poser 5 should be able to find them like Poser 4 could, but it doesn't, at least not yet. It is being very literal in its interpretation of pathnames and filenames, including being case sensitive.

I've attached a link to the replace tool I used if anyone needs one.


hogwarden posted Sat, 14 September 2002 at 6:25 PM

Heyas... Jelisa... so Poser 5 definately prefers ":Runtime" type references! CorrectReference will be ready really soon... it takes the chore out of Poser file image references by correcting whole folders of files at a time. H:)


jelisa posted Sat, 14 September 2002 at 8:52 PM

It sure seems to prefer it, yes. From what I've seen, but I'd like to see how it affects others too.