Entropic opened this issue on Sep 12, 2002 ยท 33 posts
Entropic posted Thu, 12 September 2002 at 2:30 AM
I've been going through the threads tonight in this forum, and I want to let you all know where 85% of the "bugs" I have seen are coming from: Users. Rather, Inexperienced ones. Poser 5 is not Poser 4. The Materials editor requires time and patience to learn, and with firefly it is very important to check any textures from P4 models. The P4 renderer in P5 experiences no problems with these. Firefly does. Why? It's not a problem with the renderer, it's the material set up. Firefly will not handle textures the same way, naturally. It uses shader nodes allowing true reflection and refraction, caustic simulation ( not true caustics, mind you ) and many other raytrace specific functions. Poser 4 materials may have to have their settings tweaked to look the same under firefly. Please take the time to ask me or someone else who has been using the software for a short period of time before deciding that the software is in error. Yes, the software does have bugs, I'm sure. Mostly, however, the software is far more powerful than its predecessor, and much of its functionality must be learned. Even those people who beta tested it had many problems, and many threw their hands up and denounced it as crap. However, by far, the overwhelming concensus was that the software was not the problem, the problem was that we all think in terms of P4. I cannot stress enough that the results are there, we simply have to relearn, and grow. In other words, post your problems. Say, "Is this the software, or is it me? How do I fix this?" There are people in this community who can help to sort these issues out, but it may take time, and it will require patience. It sucks being a newbie all over again. But in 3 months, we'll all be laughing about our frustrations, and patting each other on the back for the spectacular renders we are capable of. Last time I checked, there is nothing out there to render the images in our mind by magic. We must all work, learn, and keep our heads if we want to be artists. You know, it took years for the art world to accept paints that weren't lead-based because they didn't work the same as the ones that were, and cubism was denounced as crap by a broad audience that didn't understand it well enough to see its brilliance? I bet all those people felt real damn stupid when they saw what the innovators could do eventually... Paul