Forum: Poser - OFFICIAL


Subject: Been messin' around with materials...

jjsemp opened this issue on Sep 14, 2002 ยท 8 posts


jjsemp posted Sat, 14 September 2002 at 9:27 PM

...in the Material Room. This is kind of being interesting, even to a non-tech person like me. Here are a few pics of Don with different materials on his shirt. This one uses a "noise" node.

jjsemp posted Sat, 14 September 2002 at 9:28 PM

Now here's the same shirt with a "weave" node.

jjsemp posted Sat, 14 September 2002 at 9:29 PM

Here's another tweak of the same weave node pattern.

jjsemp posted Sat, 14 September 2002 at 9:30 PM

And finally, here's the kind of weave pattern I was trying for in the first place. It took me a few minutes but I finally got there. --jjsemp

Kiera posted Sat, 14 September 2002 at 9:37 PM

Wow, very cool. Lots of possibilities for texturing without UVMaps, it looks like. ;)


pokeydots posted Sat, 14 September 2002 at 10:10 PM

Cool, I just got done messing around in there and couldn't make anything nice! Any tips ;)

Poser 9 SR3  and 8 sr3
=================
Processor Type:  AMD Phenom II 830 Quad-Core
2.80GHz, 4000MHz System Bus, 2MB L2 Cache + 6MB Shared L3 Cache
Hard Drive Size:  1TB
Processor - Clock Speed:  2.8 GHz
Operating System:  Windows 7 Home Premium 64-bit 
Graphics Type:  ATI Radeon HD 4200
•ATI Radeon HD 4200 integrated graphics 
System Ram:  8GB 


jjsemp posted Sat, 14 September 2002 at 11:09 PM

Yeah, Kiera, I think that's the most exciting thing for me about P5 is the ability to texture without maps. This is gonna save me a lot of time. Pokeydots, I think the key is to start with the 2D texture material nodes. You can get infinite possibilities out of just a simple node like the "weave" one. I want to learn this stuff because I want to get proficient using the animated "movie" node. I have lots of ideas for that one once I figure it out. --jjsemp


lesbentley posted Sun, 15 September 2002 at 12:02 AM

Really impressive!