wdupre opened this issue on Sep 15, 2002 ยท 9 posts
wdupre posted Sun, 15 September 2002 at 2:05 AM
thgeisel posted Sun, 15 September 2002 at 2:35 AM
great render!Thanks for showing the reflection!And whats wrong about a little temple
wdupre posted Sun, 15 September 2002 at 2:41 AM
thanks I tried to get it wavy but haven't mastered the material room enough for that yet. and sorry no helmet in my props
Staby posted Sun, 15 September 2002 at 3:33 AM
Thank you I was looking for a render like this that shows what the new render engine can do with the proper setting. The rock wall is great too.
CyberStretch posted Sun, 15 September 2002 at 9:45 AM
Shouldn't the sword be reflective as well?
wdupre posted Sun, 15 September 2002 at 10:08 AM
I made the sword a hammered iron texture I wanted a little more reflection but the settings are very precise and I was constantly overshooting. given time I'll master the material room. with dozens of nodes to pick from and infinite combinations of connections and settings even doing the water was a challenge and I didn't even get that as perfect as I wanted, should have added better refraction. I'm sure that there will be people out there who will do a thriving buisness in P5 textures.
Marque posted Sun, 15 September 2002 at 11:04 AM
So how bout some info on how you did it? Then we will forgive the no temple..lol Seriously go to the free area at www.runtimedna.com, they have some really nice stuffage there. Marque
CyberStretch posted Sun, 15 September 2002 at 11:10 AM
Just something that kinda jumped at me since most Naked Vicky's in a Temple have nice, shining blades too.
wdupre posted Sun, 15 September 2002 at 1:12 PM
I like to think that my naked vicky actualy uses her sword ;) as for the water and stone materials I started with stock materials and modified them the water was done with the mirror ball material with added transparency and a slight change to the imput texture. I also tried adding a refraction node but didn't have it quite right, that still needs some work. the rock texture was also modified from a stock texture though I made so many experimental adjustments Im not quite sure what they were (I'm not at my home computer so I cant look at it directly right now but I believe I started with the Ice rock.)