geralday opened this issue on Sep 15, 2002 ยท 13 posts
geralday posted Sun, 15 September 2002 at 11:34 AM
Attached Link: http://205.122.23.229/geralday/index.htm
geep posted Sun, 15 September 2002 at 12:11 PM
I tried it. I like it. It works great! Thanks for all your work and for sharing, Gerald. cheers, dr geep ;=]
Remember ... "With Poser, all things are possible, and poseable!"
cheers,
dr geep ... :o]
edited 10/5/2019
geep posted Sun, 15 September 2002 at 12:20 PM
Gerald, Could you do a mini-tut about how you created the mini-mesh? I'd be very interested in the details. Interesting, whilst the rest of the industry (i.e., P5) is gravitating towards more and more complex meshes, you are going the opposite direction, but it's the right thing to do for animations! cheers, dr geep ;=]
Remember ... "With Poser, all things are possible, and poseable!"
cheers,
dr geep ... :o]
edited 10/5/2019
ockham posted Sun, 15 September 2002 at 12:30 PM
Amen to everything that Brother Geep just said! Eagerly looking forward to seeing face morphs for one of your low-res characters....
Jackson posted Sun, 15 September 2002 at 1:28 PM
Thank you very much!
anek posted Sun, 15 September 2002 at 1:41 PM
Thanks for the new figure, I`m just beginning some work using Shockwave 3d and Poser figures, and I NEED low res people. The P4 figures will work but really have too many polygons. Vicky and Mike are just too complex for this type of thing. The Poser SW3D exporter just gives up on them. Out of interest has anyone managed to get the millenium figures to export this way. (Most likely not) Thanks again for teh figure and I look forward to John recovering from his operation:-)
maclean posted Sun, 15 September 2002 at 1:49 PM
If I remember correctly, Gerald, you built her in Anim8or. I'd also be interested in knowing some details of the process, since I only use it to create morphs for poser. mac
geralday posted Sun, 15 September 2002 at 2:04 PM
Yes, completely built using Anim8or and UVMapper. I only use my free copy of Cinema for some renders. Once I've completed the new head and hands I'll write a few notes on how Jane was constructed. Already I can think of many improvements! If anyone would like to change the mesh and repost it go ahead.. it's freeware - not a DAZ mesh. The more suggestions and mods the better. Gerald.
Virus posted Sun, 15 September 2002 at 2:11 PM
Gerald: I'm agreed with all here, the minimesh job with this model is very good, and I would like to see a tut too about how to acomplish this :) Regards Virus
SAL9000 - Hello Dr. Chandra, Will I've dream?
jjsemp posted Sun, 15 September 2002 at 4:04 PM
Thanks, Gerald. I'm a big fan of ALL your lo-res creations! --jjsemp
Steveprice posted Sun, 15 September 2002 at 4:45 PM
Thanks, gerald nice job how about a tut for those of us who want todo it too. Cheers...steveprice
shadownet posted Sun, 15 September 2002 at 7:13 PM
Very cool! I agree too about smaller mesh. Also, would love to see a tut on how you modeled this in anim8or.
ming posted Sun, 15 September 2002 at 8:43 PM
Thanks.