Forum Moderators: wheatpenny, TheBryster
Vue F.A.Q (Last Updated: 2024 Nov 26 6:57 am)
I would create small terrains on each riverside with plants. Often in nature, near the water grows some plants, even poor plants, like grass, going over in dry bushes when they are farther fom the water. This landscape looks very humid by the runded mounts. Maybe even you could change atmosphere to a more rainy one and why not put rain ? Swimming people ? Nobody would believe that people swims there ! Careful with the jumping fish, you need then tu make some water splashes also. Some stones here and there from the same kind of material as the mountains, maybe ? This are just ideas, but YOU are the creator ! Guitta
The distance mount are too large. Just palce them much further and you have a better portional scale to the water (tell by the waves). You may want to put some vegetation at the edage of the ground that is closer to the camera and also agressively put some sparse type like tall grass just beside and infront of the main camera. These would gives you a feel of depth dimension. Marge idea of some rocks is good, may be boulders too and some sendiments and having grasses grow out from within. The rest is up to you like a parked small boat tied to a pillon, some dragonflies flying and resting nearby...anything you can add live and energy to the composition....think of a 'story line' though. Check whatever model you got. Hope these gives you some lead. Bill
heya; jarm, just saw the pic in the gallery, WOW! it looks great. :) (where DID you get that sky?) the furthest mountain does look very simplified. maybe it needs its material given a smaller size (.3) or maybe larger (3.5?) you can try my whole mountain material(s) available at the vue free stuff, too. for the far shore... check out vue's tutorial on making a distant forest, using a terrain that has the clumpy-transparency deal that makes it look like a distant forest. that might look nice.
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