c1rcle opened this issue on Sep 16, 2002 ยท 5 posts
c1rcle posted Mon, 16 September 2002 at 12:48 PM
Attached Link: http://homepage.ntlworld.com/robert.alderson2/floor1.avi
Just a quick video to show what Poser5 will hopefully be able to do with animated textures, The ground has 2 textures & the ball has 6, this was rendered in Bryce5, encoded with DivX 5.02, compressed 11Mb down to 82Kb. Sorry to anyone who can't view this but I can't argue with compression ratios like that. RobJeffH posted Mon, 16 September 2002 at 1:02 PM
That's cool.
quixote posted Mon, 16 September 2002 at 1:03 PM
Very cool.
Un coup de dés jamais n'abolira le
hazard
S Mallarmé
c1rcle posted Mon, 16 September 2002 at 1:08 PM
I'm gonna try it on the dragons eyes next, put a little animated fire in them see how it looks. expect to see that today or tomorrow
Little_Dragon posted Mon, 16 September 2002 at 9:07 PM
Yes, you can achieve those effects in Poser 5. I was playing around with animated maps (texture, bump, transmap) the other day. The shader nodes have a lot of potential. They're like transparency, though; you usually can't see the effect until you render. Trying for the Godzilla '98 atomic eyeball, eh? I was planning something similar, myself, but got sidetracked by the procedural shaders.