Forum: Poser - OFFICIAL


Subject: Playing with reflections in P5

Tempus Fugit opened this issue on Sep 16, 2002 ยท 9 posts


Tempus Fugit posted Mon, 16 September 2002 at 9:58 PM

Got my first taste of raytraced reflections and lights with this image. I tried messing with some advanced texture nodes on the girl's face, but it's really bending my head. So much to explore and learn! I can now do stuff in Poser that I used to have to export everything to Bryce and re-assign all the textures, so I'm happy. I feel like I'm just scratching the surface for what this program can do, though. Got to combine some of my favorite things here - Poser, nekked girls and an Inferno Red PT Cruiser with true reflections!

jayhawk posted Mon, 16 September 2002 at 10:15 PM

Still waiting for the mac edition but with all I have seen and read so far it looks as if Poser5 has a lot of potential. This is looking real good!


artdude41 posted Tue, 17 September 2002 at 1:26 AM

how long did that take to render >>>?? and what kinda computer are yu running it on ???


Spanki posted Tue, 17 September 2002 at 1:52 AM

Very cool.. I've been playing with reflections today too, but what I'm really pleased with is the way skin renders in firefly.

Cinema4D Plugins (Home of Riptide, Riptide Pro, Undertow, Morph Mill, KyamaSlide and I/Ogre plugins) Poser products Freelance Modelling, Poser Rigging, UV-mapping work for hire.


Tempus Fugit posted Tue, 17 September 2002 at 4:24 AM

The image is 646 x 612 pixels, and I think it took about 3 hours on my P4 1.4, with 1024 megs RAM. (I increased the dpi to do some smoothing, and the final image here is a little bigger than the original, so there's a little stair-stepping). There are two ray-traced lights in the scene, the ray-traced reflection, and then the trans maps on the hair and eyes were the slowest areas. I had originally tried to do a 3000 pixel high version, but I got impatient and bailed after a few hours. A feature for the renderer that would be nice is one like Bryce has, where you can stop the render, save the file, exit out, shut down the machine, etc, and then later open it again and hit resume. I don't have that much faith in my equipment to go and do a bunch of other things in the background while it's crunching a really complex file.


artdude41 posted Tue, 17 September 2002 at 1:04 PM

3 hours >??!??! hahahahahahahahahhahahahahahahahahah sorry dude .. but thats ridculous .. i mean yu have pretty danm fast pc .. and it still took 3 hours .. the same thing in max would have taken 5 min .. i think i;ll wait and see what daz comes up with . since they are working on an alternative to poser ........ ''grumble ''grumble'' .. 3 hours .....'' grumble ''.... lol i think if yu have cranked it up to 3000 pixels . yud still be sitting there LOL :D


Tempus Fugit posted Tue, 17 September 2002 at 1:56 PM

Yeah, but I can afford Poser. If DAZ comes out with something, I'll probably get that too, but at the kmoment, it's just vaporware. The render times in Poser are now comparable to Bryce (and the old renderer is still there also). It would be great if we could all afford Max, but if wishes were horses, we'd all ride.


JetM posted Tue, 17 September 2002 at 11:45 PM

PT Cruiser?! Did I miss it somewhere?


Tempus Fugit posted Wed, 18 September 2002 at 4:02 AM

There's one on Turbo Squid for Poser, but it's not very accurate or detailed. Kind of dissapointing, but it's the only one I could find... The same modeller just came out with a 3DS version, but the curves just don't match the real thing...