Forum: Poser - OFFICIAL


Subject: P5 Full Body Morph Question

jas1746 opened this issue on Sep 17, 2002 ยท 8 posts


jas1746 posted Tue, 17 September 2002 at 7:29 PM

Hi! I seem to be confused on this one. When one of the full body morph dials are moved on the P5 Judy I thought something was suppose to happen. As you can see in the attached graphic, nothing. Am I doing something wrong? Is there a trick, or is Poser messing up? Thanks, JAS

PabloS posted Tue, 17 September 2002 at 8:18 PM

They're broke. CL will be releasing a fix.


jas1746 posted Tue, 17 September 2002 at 9:16 PM

Thanks! I am sure that I am the 100th person to ask this.


PabloS posted Tue, 17 September 2002 at 10:00 PM

Naw. That will be the next person. Have fun/Good luck!


JHoagland posted Wed, 18 September 2002 at 12:24 PM

Wait a minute, the body morphs are broken?? I hate to point to bring it up, but this means either: 1) They never actually tested using the morphs in the final version of Poser. 2) They knew about the broken feature, but shipped the product anyway. I hope it is not option #2- too many companies (especially BIG game companies) are following the "ship now, patch later" routine. They ship the product on the expected ship date KNOWING there are still bugs to be fixed. Then, as people start to find the bugs and complain, the company releases a patch to fix everything that should have been fixed before the sofware was shipped! These are not the "well, it depends on the user's operating system" bugs- these are issues with the core program! --John


VanishingPoint... Advanced 3D Modeling Solutions


Jcleaver posted Wed, 18 September 2002 at 12:52 PM

As I understand it, the Full Body Morphs were working when tested. They then modified/optimized it and forgot to include the morphs again. They did find out about the mistake, but only after the program went to the duplicators. It should have been tested in the final form, but it apparently wasn't. They could have refrained from shipping, but I believe that financial concerns prevented them from doing so. It is not a problem with the core program, it is a problem with included content. There is a big distinction in my mind. If the problem had been a core program bug, then I think they would have held off had they known about it soon enough.



ssshaw posted Sat, 21 September 2002 at 7:28 PM

NOTE: if you really want the morph, you CAN go adjust the individual parts' morphs. That is, it is only the "Body" version that is disfunctional.


ssshaw posted Sat, 21 September 2002 at 7:42 PM

... Which means you can make your OWN full body morph in the interim (p.202 "Creating Full-Figure Morph Targets)