Forum: Poser - OFFICIAL


Subject: Intro to the materials room tutorial posted =)

Kiera opened this issue on Sep 17, 2002 ยท 18 posts


Kiera posted Tue, 17 September 2002 at 7:30 PM

Attached Link: http://www.attrition.org/~demonika/enmeshed/archives/000052.html#000052

Let me know if you have any questions or any problems.. and please feel free to expand on these techniques and post your own tutorials based on this one. ;)

PabloS posted Tue, 17 September 2002 at 8:00 PM

Oh my!!! I just read the first page and see from the first image that you've defined what all that jargon meant in regular English! I can tell this is going to help immensely!!! Thank you, Thank you!!! Paul


wayneout posted Tue, 17 September 2002 at 8:06 PM

Very helpful, Thank you. I'm off to try it out now. In the words of someone from Dickens, "More" (no hurry) Bill


Alchera posted Tue, 17 September 2002 at 8:12 PM

Thanks Kiera!

Slowly but surely getting the hang of this.

~Al


Kiera posted Tue, 17 September 2002 at 8:22 PM

I can see that, Al ;) Try adding materials to the "background" root node. ;) Lots of fun possibilities there.


Entropic posted Tue, 17 September 2002 at 8:26 PM

Heh... It's only getting better, too. I'm stunned at the speed that you picked the materials editor up, Kiera. I heard that even the best texture artists in the community were paralyzed by its depth, and I'm glad you're taking the time to walk us through this. Paul


Alchera posted Tue, 17 September 2002 at 8:42 PM

Cool, Kiera. And it works even better when you turn Render over: Current background shader on...lol ~Al


Alchera posted Tue, 17 September 2002 at 8:47 PM

Took me 3 renders to work that one out.... ;)


Kiera posted Tue, 17 September 2002 at 8:47 PM

ahahha! me too ;) you are not alone, as they say. ;)


Crescent posted Tue, 17 September 2002 at 8:54 PM

Any tutorials on how to keep it from crashing every 10 minutes? :-(


Kiera posted Tue, 17 September 2002 at 9:01 PM

Sorry, none of those. =/ I just don't have that problem. I managed to crash Poser a second time when I calculated a cloth simulation that had no object to collide against with a huge wind.. but that's it. Poser 5 is pretty stable for me.


wayneout posted Tue, 17 September 2002 at 9:02 PM

Hello, When your my age you sometimes fall asleep in class. What is your opinion? I know it falls pretty short. Also, I wasn't sure how big an image you could post, so I cut it down to 250 x 250. Bill

Kiera posted Tue, 17 September 2002 at 9:07 PM

That looks pretty darn nice, Wayne. ;) Very velvety and soft looking.


wayneout posted Tue, 17 September 2002 at 9:11 PM

Thanks, But believe me, it's the teacher not the pupil. Funny thing, I spent more time in the face room and I can't tell that much has changed. Off to try something else. Bill


Kiera posted Tue, 17 September 2002 at 9:14 PM

Make sure you check apply the face shape ONLY before leaving the face room. Otherwise you end up with a different colored head. ;)


phoenixamon posted Tue, 17 September 2002 at 10:51 PM

Thank you, Kiera. :) Well done. Phoenix


wayneout posted Tue, 17 September 2002 at 11:54 PM

Hello, I had to show one more before hopefully I am ready for the next tutorial. Funny, I have been visiting this forum for as long as Poser4 has been out and never posted any pics until Poser5 came along. Don't be too harsh on this one, I skipped ahead and added something else. Bill

SAMS3D posted Wed, 18 September 2002 at 8:29 AM

Thank you, Thank you Thank you Kiera...Sharen