aeryk71 opened this issue on Mar 22, 2000 ยท 6 posts
aeryk71 posted Wed, 22 March 2000 at 4:48 PM
Has this happened to anyone else? I have a scene where there is 1 light, and a lot of fog... The fog is rendering in it's own color, all across the floor, even though it SHOULD only be showing where the spot light is hitting it... Do i have a flukey file? Or does this always happen? (0 ambient light, and no distance lights anywhere) Aeryk71
ClintH posted Wed, 22 March 2000 at 5:22 PM
Spot light? I assume? I will give it a try later tonight and let you know the results. I am heading to a guitar workshop and will be back in a fw hours. Will try when I get back. Clint
Clint Hawkins
MarketPlace Manager/Copyright Agent
All my life I've been over the top ... I don't know what I'm doing
... All I know is I don't wana stop!
(Zakk Wylde (2007))
MarkBremmer posted Wed, 22 March 2000 at 6:53 PM
Unfortunetly, the fog has it's own glow. The work-around is to have multiple fog objects: most of them will be a 'dark' fog object, the second one is the 'light' fog object where the spot hits. Adjust the colors of the fog accordingly. Not perfect but it works. Mark
ClintH posted Wed, 22 March 2000 at 7:11 PM
aeryk, Yep, I got the same results you did. Ive never noticed this before... :( That really sucks.. :( Marks workaround sounds like a good one. Clint
Clint Hawkins
MarketPlace Manager/Copyright Agent
All my life I've been over the top ... I don't know what I'm doing
... All I know is I don't wana stop!
(Zakk Wylde (2007))
aeryk71 posted Wed, 22 March 2000 at 7:47 PM
Thanks Mark and Clint... Well, I'll have to experiment to see what I can do... Aeryk
AzChip posted Thu, 23 March 2000 at 10:04 AM
I've noticed the same thing in RD3D's bumpy fog. It glows of its own accord. Kinda eerie, but not very realistic.