Forum: Poser - OFFICIAL


Subject: YADCT (Yet another dynamic cloth test)

Spanki opened this issue on Sep 19, 2002 ยท 4 posts


Spanki posted Thu, 19 September 2002 at 7:53 AM

Attached Link: http://www.renderosity.com/viewed.ez?galleryid=249125&Start=1&Sectionid=0&WhatsNew=Yes

Ok, so here's my cloth image ;). To make this I: - Load and pose figure. - add hi-res square prop. - move square prop up to right on top of shoulder, and moved it off to her left side. - switch to Cloth Room. - create new simulation - just using default values (drape frames = zero, simulation = 30 frames). - clothify the square. - set up collisions with her body and the ground (didn't bother starting from zero pose). - set up view zoomed in on where the cloth nearly touches the shoulder. - click on Edit Choreographed Group... selected the one vertex, closest to her shoulder. - click Calculate Simulation. ...the choreographed group (the one vertex) held the cloth up on her shoulder as the rest draped over her during the simulation. After setting up the background and reflective floor materials, I ended up rendering frame #29. A postworked version of this render is at the above link - it was great having the cloth already there as a guide. Cheers, - Keith

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