Tempus Fugit opened this issue on Sep 19, 2002 ยท 11 posts
Tempus Fugit posted Thu, 19 September 2002 at 5:57 PM
Hi all, I've been trying to use reflection maps on items in Poser 5, but they keep coming out all washed out, or fading out the texture map beneath them. I've been playing with the nodes in the texture room, but haven't found a close match yet, so I'm looking for a formula. I've gotten some ray-traced reflections to look oik, but when I have a black background and want to map a scene on say, gold metal costume pieces, it's not working. I'm used to building textures in Bryce, but the whole nodes thing is taking some getting used to. Thanks!