Forum: Poser - OFFICIAL


Subject: Good Idea? Poor execution..need an expert "Makeup Materials"

Darth_Logice opened this issue on Mar 23, 2000 ยท 7 posts


Darth_Logice posted Thu, 23 March 2000 at 1:26 PM

just tried grouping make-up areas so I could tweak material colors. I think I'm on to something here, but am not too good with grouping tool. Any thoughts? -Darth_Logice

CharlieBrown posted Thu, 23 March 2000 at 1:28 PM

I don't think ANYONE is really good with the grouping tools... Allegedly you can hold down the CTRL key (on PCs) and use this to de-select areas for grouping. Then just create a texture map for each group's material that fades back into the main skin color to get more realistic make-up (after turning OFF "apply texture changes to whole figure")


jschoen posted Thu, 23 March 2000 at 2:37 PM

Unfortunatly the number of faces/triangles that make up most parts of the poser figures, do not allow you to get an exact region. Sometimes you get lucky. I.E. "..For good then for evil" post I did. The purple cloth around her head, neck and chest were all just done with the grouping tool. But that even is not exact. I wanted a rounder transition around the check and chin. It just can not be done with the grouping tool. The best thing for the grouping tool I've found is in conjuntion with magnets! If you really want to get fairly percise onwhat you want to pull, push or strech, group, then assign the mag zone to the group. I still think Maps are the way to go to place textures on the face. James


JeffH posted Thu, 23 March 2000 at 3:29 PM

I created make-up on a Poser figure back when it was in Beta, I still use it. The only areas that work well are the Eyelids and Brows. Use the blink morph to close the eyes and give it a shot, I'll post an example pic in a few... -JH.


JeffH posted Thu, 23 March 2000 at 3:47 PM

This figure has no texture map (she's wearing body-oil). The brows and eyelids have separate colors even though they are the same in this pic. The eyeballs have inner and outer iris rings of color as well. makeup.jpg -JH.


JeffH posted Thu, 23 March 2000 at 5:59 PM

For my purposes it looks great. It may look somewhat better bleeding through a texture map. -JH.


Darth_Logice posted Thu, 23 March 2000 at 8:41 PM

Jeff H--Your grouping is great! I would use a subtler color, but that's just taste :) In the end, Allie is right, but it sure would be great to change makeup tones on the fly like this...and on a tex map eyeliner never looks right. -Darth "hates to admit when Allie is right" Logice (Just giving you a hard time Allie ;)