Subject: Experiment-Breaking P5: Could high polygon count be the culprit?
Tirjasdyn opened this issue on Sep 21, 2002 ยท 28 posts
Tirjasdyn posted Sat, 21 September 2002 at 12:25 AM
Okay like I promised: This all worked fine, I loaded the mil dragon, posed him and textured him all in the pose library...then I went to the material room. That's what you see above.