cainbrogan opened this issue on Sep 21, 2002 ยท 6 posts
cainbrogan posted Sat, 21 September 2002 at 7:59 PM
From what I understand...to remap the P4F you need to export an .obj and import it into UV Mapper. I've had some experience in UV Mapper. What I want to do is raise the face size. My question is if I will need to resave the exported geometries file after I've moved everything around in UV Mapper? Also if and when I've altered the Terxture Map will Standard P4F Texture Maps cease to function? I'd like to think I still make and use the many standard P4F Texture Maps I have on disk. = )