quinlor opened this issue on Sep 22, 2002 ยท 7 posts
quinlor posted Sun, 22 September 2002 at 4:58 AM
quinlor posted Sun, 22 September 2002 at 4:59 AM
PaulBohne posted Sun, 22 September 2002 at 8:06 AM
Great, that P5 arrived in Germany.... I still could not find it anywhere here at Hamburg... :-(
dirk5027 posted Sun, 22 September 2002 at 8:56 AM
Good job, best looking pic of Don I have seen, maybe P5 isn't so bad after all, but that room sure looks like one confusing mess, still debating on getting P5 or not.
wrpspeed posted Sun, 22 September 2002 at 10:01 AM
thank you for the info
Velen posted Sun, 22 September 2002 at 11:12 AM
the Material room reminds me of one of the plugins for proc texturs in TrueSpace :/ while this type of moduised texture creation give lots of varieabiluty, it can be very confusing and makes for a long learning curve to learn what each modual dose and the does and donts in the order and typs of conections. Im not looking forward to this part Grin to lasy to spend weeks learning all of them. specialy when you realize you can not export a proc texture to other apps. :( For me atleast i will continue to export from Poser to other apps such as World Builder, Bryce and TrueSpace for rendering as there render engines are more compleat. or i think they are as i have yet to see mention of Volumetrics in poser, or any discution on Multi prop handeling for setting up full sceens in poser and creating your animation with in that sceen. There are times I render in poser but for the most part it is for a very simple sceen with backdrops. I hope this will in time change with poser as for charcter animations on flat ground sceens it by far the easyest to use. just my rambeling thoughs on P5/4 I use 4 will wait to buy P5 till I see if the plugins to my other primary apps will be updated IE world Builder / Bryce. Primaraly World Builder that has for P4 a full pz import plugin for P4. any one with real info one the points above. I would love to hear from you on them laters Vel
Spanki posted Sun, 22 September 2002 at 3:25 PM