-Waldo- opened this issue on Sep 22, 2002 ยท 5 posts
-Waldo- posted Sun, 22 September 2002 at 3:47 PM
TalmidBen posted Sun, 22 September 2002 at 4:02 PM
great stuff. Make a tutorial, and submit it to Daz Arcana
-Waldo- posted Sun, 22 September 2002 at 4:15 PM
With dynamic feature in P5, you really don't need tutorial for it. All you will need to click collison detection and select any or all objects you want dynamic clothing to recognize. Dynamic tool will do all the real world calculation work. All I did was just put a cane, stairs, and a sphere. I moved cane and sphere from place to place with time line to test the dynamic clothing shown above. The cane acts like hanger because it was under the dress shoulder. Then I click "Calculation Simulation" for dynamic to do the work. That was it. Waldoo
-Waldo- posted Sun, 22 September 2002 at 4:16 PM
I forgot to mention one more cool feature in P5 is the motion blur. Thank you for this one :) Waldoo
VIDandCGI posted Sun, 22 September 2002 at 10:02 PM
Seeing this quick illustration of cloth dynamics etc makes me think that we will see some nice lil animations appearing using poser...the boundaries for textures, models etc have all been pushed to the limit in P4 and have been extended with p5, but it seems the area that has been opened up the most is animation possibilities. Cant wait to see what some of the more seasoned animators can doteach us all and when we see in a year or so's time some of the top image creators truning their art into moving pictures then I think we will all be in awe.