As you can see I still have a bit to go with this but I am looking for a bit of input before I go much further. I don't know if I should make the beak part of the head (one mesh) or as a seperate object. The advantage of the one mesh is if I decide to make it posable. less joints and bones to be consirned with. ( this is an assumetion I haven't made a bone set for any thing yet) The disadvantage is texturing and if you use a seperate rendering program the ability would be lose to make the beak glossy. If I did make them four seperate item and would there be a problem in linking and posing? Any other pro or cons? Or even suggestions on what else should be done to the poor creature.