Forum: Poser - OFFICIAL


Subject: Lightwave Propacker in trouble here (again)

krimpr opened this issue on Sep 25, 2002 ยท 10 posts


krimpr posted Wed, 25 September 2002 at 6:46 AM

I've got this problem. When I create my Poser animation I have no problem briging it into LW, everything is wonderful except the texturing of the figure. I created a scene which includes the Daz eagle, and it looks perfect. With the Poser characters however it isn't. I copied the settings in the surface editor which works for the eagle, (apply mode is multiply, Poser UVs, and select the appropriate texture in the colour channel), but no matter which figure I use, be it Poser or Vicky, they look as white as concrete. I know that the texture is loaded, because if I change the application from Poser UVs to, say cylindrical the map appears on the figure but she looks kinda like a milkshake. According to what I can find in the help PDF, I'm doing this right. Am I missing something? I have V. 6.5b so I know UVs are supposed to be supported. I have no UV mapping knowledge at all so I'm hoping that there is a simple fix, but I don't see it. Thanks...