Nance opened this issue on Mar 24, 2000 ยท 7 posts
Nance posted Fri, 24 March 2000 at 9:50 PM
What's it for? Musta missed this one in the patch readme and cannot tell exactly what it is doing by rotating it, and haven't seen anyone else mention it. Just what does this new dial on the cameras do?
JeffH posted Sat, 25 March 2000 at 12:40 AM
Let me see if I can explain this... Say you have this complex scene set-up in poser with multiple figures and props. When you view the scene, one or more figures or props may be placed infront of each other making it hard to get to the ones in the back. When you use the hither dial you can "Look Through" the figures and props to see the figures and props behind them. I assume this makes it easier to tweak the poses and placements. As far as I know this doesn't effect the final render at all. -JH.
Darth_Logice posted Sat, 25 March 2000 at 1:35 AM
Nance, I've been wondering that for some time now, thanks for asking. JH, thanks for answering
ohman posted Sat, 25 March 2000 at 4:04 AM
I guess you could call it a clipping plane. Pretty useful sometimes. /Ohman
JeffH posted Sat, 25 March 2000 at 9:57 AM
That's exactly what it is. I wish the effect was renderable. -JH.
Nance posted Sat, 25 March 2000 at 2:03 PM
That makes sense, thanks guys.
Anthony Appleyard posted Sat, 25 March 2000 at 5:17 PM
"hither" is an old word meaning "to here". So it means "display the objects up to this near to the camera".