Forum: Poser - OFFICIAL


Subject: Judys buttocks - colth room problems

GaryNH opened this issue on Sep 29, 2002 ยท 5 posts


GaryNH posted Sun, 29 September 2002 at 3:06 PM

I am experimenting with the cloth room, I made a quick prop in C4D imported it, clothified it and this is the result. No matter what I do Judy butt keeps breaking thru; any one any suggestions? TIA Gary H

PhilC posted Sun, 29 September 2002 at 6:05 PM

Try selecting Additional Cloth Collision Options in the Cloth Room Simulation Settings. Also try increasing the Collision Offset in the Cloth Collision Objects window.

Can you post a wire frame view. Square polygons are prefered. Long thin ones can cause problems.

philc_agatha_white_on_black.jpg


GaryNH posted Sun, 29 September 2002 at 7:07 PM

Thanx Phil, I think the problem is the long thin triangles that the skirt is made up from. I tried setting everything on the body to collision detection, and playing with the offset as well. I will rebuild the skirt in squares tomorrow. Its now 01:00 in the morning here in sunny Ireland, and I have two job interviews tomorrow (today) Will post another image if I get it working. Gary H


GaryNH posted Mon, 30 September 2002 at 9:57 AM

Thanx to PhilC I think I have the first problem sorted. Attached is version 2 of my first bit of clothing. All I need to do is learn how to create better waist line, like a belt or some thing.

GaryNH posted Mon, 30 September 2002 at 10:00 AM

Anoth picture of version 2. Morphed shorter. This is all a heck of lot easier than building cloths for P4.... even I can produce somrthimg useable!