Made completely in the vertex modeler. A real learning experience, but it was well worth the time and effort to learn it. Does anyone have any suggestions on how I can create a texture map. I have a feeling that getting a texture map to cover both the wings and the tail is going to be a problem.
Good job. Did you make it in RDS or Carrara? Export as OBJ, and use UVMapper on it. I can give it a try, if you want.
Very nice work. UVMapper is a good way to go for the T-Map. Clint
Clint Hawkins
MarketPlace Manager/Copyright Agent
All my life I've been over the top ... I don't know what I'm doing
... All I know is I don't wana stop!
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