_dodger opened this issue on Oct 02, 2002 ยท 16 posts
_dodger posted Wed, 02 October 2002 at 8:27 PM
Okay, I thought of this yesterday. Bear in mind that this approach to modeling is not yet tested so I'm not saying it works. But I reckon I'll go ahead and write up the concept while the staging level application is cooling off on the stove B^) First, you need this stuff -- I know this part works because I've done it before: 2 cups flour 1/2 cup salt 2 cups water 2 tablespoons oil 1/4 cup cream of tartar Mix ingredients in a sauce pan. You will get something that looks like clam chowder. Cook, stirring constantly with a wooden spoon over low/medium heat until it solidifies and is no longer sticky. Allow to cool before use or you will burn your fingers. That's what I'm doing now. You just made nice smooth play-doh. Now model the shape you want. When you are done, take some thread, floss, or wire (or a cheese cutter!) and slice it into nice even thin pieces. As you seperate each piece, rub it with a little olive oil and place it back against the last piece removed in position (or close). Once the entire thing is sliced up evenly, scan in each slice and trace in Photoshop or Illustrator or CorelDraw or whatever (not in 3dSMax cause that's a pain). Use the same number of vertices for each even if you have to add unnecessary vertices in some of the simpler slices. Save out each slice with a sequential name like 'blob_01.ai' or whatever as Illustrator files. In 3DSMax (which is what I have, so your mileage may vary) import each spline in turn and arrange them back into position. Next, select the first spline and attach each spline in sequence to it. Make the entire thing into a spline cage (why you kept the same number of vertices) and surface it or turn the curves into NURBS curves and add a UV loft surface or don't attach them all, just run a line down the centre and mesh loft them. Anyway, I am going to try it in a little bit. I will post the results. I'd rather have modeling clay but payday isn't 'til tomorrow, I think, and I have three dollars and Michael's is closed anyway.