Benny Goodman opened this issue on Mar 27, 2000 ยท 16 posts
Benny Goodman posted Mon, 27 March 2000 at 8:46 AM
Hi, I have imported a Poser human (female) into Rhino. But I don't know how to work upon those polygon. I have read the on line manual, but it's difficult to find a starting point for working upon an existing polygon mesh. Where must I look for? Suppose that I want to change the chest, then how should I start? Btw what is the difference between Mesh and faces they are talking about? Thanx in advance, Benny
Chris posted Mon, 27 March 2000 at 10:22 AM
Just turn "Control Points" on to modify the mesh by click and move the points. If you want to modify more then one point hold the SHIFT key and select the points you want to modify. Traveler is on Rhino too (so I've heard). He makes most of his morphs in Rhino. I think he can help you more then I because I'm really new in Rhino. The different of Mesh and Face is the Mesh is the whole 3D part and faces are from what a mesh is made of (I hope that was the right explaination) I hope that helps a little bit Regards Chris
"It Is Useless To Resist!" - Darth Vader
Traveler posted Mon, 27 March 2000 at 11:24 AM
Chris you got it right :) PtOn turns the edit points on for a mesh then you can select them there is a lasso command, or you can hold the shift and box select them. Also holding the ctrl key lets you deselect them. You can use almost all of the deformer commands on meshes and points, scale, taper, flow along curve, smooth, etc.
Albertosaurus posted Mon, 27 March 2000 at 11:26 AM
Rhino is a NURBS modeler. Though you can edit meshes, I think a mesh modeler like Truespace or Lightwave would be more appropriate.
Traveler posted Mon, 27 March 2000 at 11:35 AM
Actually I do all of my morphs in Rhino. Its tools are perfect for morphing.
aryeguetta posted Mon, 27 March 2000 at 11:51 AM
Hi all, Why my Rhino can't open OBJ files? Can anyone help me please :) Regards, Arye Guetta
Albertosaurus posted Mon, 27 March 2000 at 12:04 PM
Because Rhino does not support that format for input. There is a utility called 3dm2obj, however, which does just that.
Chris posted Mon, 27 March 2000 at 4:12 PM
Yes you need OBJto3DM converter to use Poser figures in Rhino. Rhino is really easy to use ( if you know how g ). OK, its OffTopic but whats about a Rhino forum here at Renderosity? Traveler: do you have some Tips for me how to make real good morphs in Rhino? If you want you can email me at c.froehlich@gmx.de . (as I said, I'm new with Rhino) Thanks Chris
"It Is Useless To Resist!" - Darth Vader
ar2g posted Mon, 27 March 2000 at 4:27 PM
Yes, I agree! Traveler PLEASE post a tutorial about making morphs in Rhino. I just got my copy of 1.1 and AHMA rarin to make morphs for everything :) AR
jwind posted Mon, 27 March 2000 at 5:12 PM
Pardon me, but do one of you folks have a location or link to this OBJ23DM utility (you had to know someone was going to ask) :-) John
Traveler posted Mon, 27 March 2000 at 5:36 PM
Dave L at the PFO wrote it. I am sure its over there somewhere. If you can't find it, email me at nimbus@telenet.net and I will send it to you. -Trav
Traveler posted Mon, 27 March 2000 at 5:37 PM
http://www.mindspring.com/~ndl/utility.html Found it on the rhino site.
hankster posted Mon, 27 March 2000 at 5:39 PM
Go to the Rhino homepage at www.rhino3d.com/ and click on links. the objto3dm file is on this page under file translators. I downloaded it last week and it works like a charm. Its free!
Traveler posted Mon, 27 March 2000 at 5:39 PM
Ok answers to above questions: I have some tutorials in mind, just need time to work on them :) We could easily set up a Rhino forum here and I would be more then happy to moderate it as well. I will see what I can do. -Trav
Benny Goodman posted Tue, 28 March 2000 at 2:26 AM
Hi, For those working with Rhino, Poser and other modeling/animating programs, check out this site: www.3dcafe.com. Looks professional to me and has thousands of free interesting stuf, but also cd-roms (like that from TheForge), tutorials etc. Benny
Benny Goodman posted Tue, 28 March 2000 at 3:03 AM
Hi, for those who often want to view their models without starting their program or even more than one program (because of unsupported format) check out this utility: 3dexplorer at www.xdsoft.com/explorer/ features: 3d objects and materials browser Internet Explorer style interface Fullscreen mode Open GL hardware accelerators support Slide show mode Thumbnails Automatically viewpoint configuration Separate object controls History of browsed files Built in export features Copy to Clipboard as BMP Open GL C++ code generation 3D Import It is shareware, but the difference between the registered and unregisterd version is thet the latter one shows up reminders at certain times. Benny