arcady opened this issue on Mar 27, 2000 ยท 7 posts
arcady posted Mon, 27 March 2000 at 10:24 AM
Hello; I've been working on a scene (showing two messages below this one) with 3 poser figures in it. As I worked on the scene I noticed Carrara had extremely dramatic slowdowns when I brought in the Poser figures. Things like clicking on the color box in the color setting of the shader for their skin and having to wait 3-5 minutes for a response... Or having to click and hold for over 30 seconds before it would select a figure and be able to drag it to a new location. Or when entering in positions numerically having to wait a minute or more to be able to type in a number, then a another few minutes for it to apply the changes. And of course... using the mini-render camera to preview if I'd gotten the settings I wanted right. I had to do this hundreds of times on the girl's foot. All told I spent five hours yesterday tweaking her foot. Not because I was being picky, but because it took so long to do... I shut off every other item on my PC. Including things like my virus scanner, my net connection, system monitor, and so on. I've even tried unloading the background pic in windows... My system: 500Mhz k7 athlon with 256 Mhz PC133 Ram and a Geforce DDR board. I've got 5gb of unused space on the drive I run Carrara on (D drive) and 7gb free on my C drive... Anyone else notice issues like this? Anyone find solutions? I'm running with the patch installed.
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willf posted Mon, 27 March 2000 at 10:31 AM
See thread #33 on next page regarding "Slow Pull-down Menues" and see if that does anything.
arcady posted Mon, 27 March 2000 at 10:34 AM
Ok, I'll check. ALso if it helps: I'm using WIndows 98. The file itself comes to about 20-25mb (it was 20 before I dropped the girl, 18 before I dropped in her father, but I forgot to check last night). I've had this problem with another project as well that involved a Poser figure. I import my Poser figures as obj files using the option to import all groups as one object (it was worse the one time I tried one object per group).
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wolfdd posted Mon, 27 March 2000 at 11:24 AM
Arcady, I experienced several time a similar problem (see my thread 'Texture Bug in Carrara?' from March 15, 2000). The slowdown on my system (P III 500, 256 MB, Windows 2000) was not so heavy as you described it. The reaction time was about 3 - 10 seconds, depending from facet count of the object. I tried to get help here, at ONElist mailing list and Metacreations support, without success. Since then I found a solution that works for me. I tested around with a mesh with 20,000 facets and a texture map 1024 x 1024 pixels. After setting the map in the shader and returning to assemble room, Carrara slowed down. After 8 minutes the object suddenly was shown without texture and Carrara returned to its old speed. I switched the preview from 'Textured' to 'Gouraud', closed the scene and imported the object again. This time, after adding the map, there was no slowdown. I tried several objects, that made problems before, with the gouraud setting. Success every time. It seems Carrara has a problem with textures on big meshes in the preview. Without textured preview you can ship around this bug. wolfdd
arcady posted Mon, 27 March 2000 at 11:30 AM
I've actually tried going out of textured mode to the other modes. It seems though that once you've entered textured mode once for a scene you're stuck with this problem on that file. Even if you save it in one of the other preview modes and then reboot and go back in all in a non textured mode... That's been my results so far at least.
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wolfdd posted Tue, 28 March 2000 at 8:49 AM
If you are stuck in a file, you have to wait until Carrara is back to normal operation. This may take more than 1 hour on very large objects. Then switch to gouraud mode and save it. If you don't wait, Carrara will start from the beginning, every time you load the scene. By the way, if you close the scene during the slowdown, Carrara will remain slow with any other scene until you restart it. wolfdd
arcady posted Tue, 28 March 2000 at 10:44 AM
Oh I do wait. Got some good reading done on my Flash book on sunday. :)
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