Here's a render I did when P5 first came out, and the same file with the new patch. A lot of the strange triangles and shapes that appeared in the reflections are gone, and the trans-mapped hair now shows correctly now. There are three lights with ray-traced shadows in the scene. The mouse-wheel works, too! So far, I like the new patch. Still a lot of acid-testing to do in the materials room, though...
what kind of settings did you use for raytracing and how long did it take? i havent successfully been able to do one yet.
This was just a render within the main window on draft setting. It's abouyt twice the size shown here, and it took about 20 minutes. This render uses shadow maps instead of raytraced, and I think I like it better...