jwkub opened this issue on Oct 04, 2002 ยท 2 posts
jwkub posted Fri, 04 October 2002 at 8:12 PM
Just look at the Mil Draggons scales they just jump off !
I achieved this effect by just plugging in the mil dragons texture map to the bump and displacement nodes in the Material room and tweeked the base dials for them until i got the desired effect.
The MAT room is very cool.I just wish p5 was a little more stable !
Happy rendering,
Jeff