Dave-So opened this issue on Oct 09, 2002 ยท 37 posts
Dave-So posted Wed, 09 October 2002 at 11:01 AM
Hey, you guys that are running P5 without problems, how does it run---really ??? Do you find the interface slow? Do you find the program taking a pretty long time to load? Do you find the rendering in Firefly sometimes cutting the head off Victoria, Mike, and even that funky looking Judy? Do you get those c exception errors? Do you find the FF rendering a bit too time intensive ??? do you get render lockups? Does your library take a nap while it loads different subdirectories? I'm just curious.... Just a side note: I have defragged my hard drive...have all the latest drivers, BIOS, upgrades, patches, downgrades, and whodunnits, that I can possibly find for my system, as I know someone will tell me that's why I'm having these problems.....or are they not problems and just the way this baby works ????
Humankind has not
woven the web of life. We are but one thread within it.
Whatever we do to the web, we do to ourselves. All things are bound
together.
All things connect......Chief Seattle,
1854
Penguinisto posted Wed, 09 October 2002 at 11:12 AM
It runs great nowadays. Before the patch, it was extremely slow during renders, but now I enjoy using it entirely. The Interface itself is a touch slower than PPP, but there's a lot more functionality, and I can do more with it. Program load times are no different for me than PPP was. I haven't seen Firefly cut off any heads, nor have I seen any exception errors. The FF renderer was at first slower than half-frozen dogshit sliding down a gravel driveway on a January morning,but the patch cut the time down to a reasonable level, and Nerd's tips helped cut the time down to something approaching Poser4's speed, evne in Production mode. Render lockups? nope. No library hangs, either. I'm using Win2k on a Dell laptop with 1GHz/512MB. HTH a little, /P
c1rcle posted Wed, 09 October 2002 at 11:12 AM
pokeydots posted Wed, 09 October 2002 at 11:16 AM
1 no 2 no 3 no 4 once but figured it out :) 5 no 6 no 7 no
Poser 9 SR3 and 8 sr3
=================
Processor Type: AMD Phenom II 830 Quad-Core
2.80GHz, 4000MHz System Bus, 2MB L2 Cache + 6MB Shared L3 Cache
Hard Drive Size: 1TB
Processor - Clock Speed: 2.8 GHz
Operating System: Windows 7 Home Premium 64-bit
Graphics Type: ATI Radeon HD 4200
•ATI Radeon HD 4200 integrated graphics
System Ram: 8GB
c1rcle posted Wed, 09 October 2002 at 11:18 AM
ps I wasn't referring to the Hydra as being rubbish, that looks great, I'll buy it once CL get the problem fixed for good.
Dave-So posted Wed, 09 October 2002 at 11:20 AM
I think it was that little strand of hair I blew off the App CD prior to installing it....some of the code slipped out or something :) I've been contemplating reinstalling...I'm almost afraid to, but, who knows...maybe it would help .... My blood pressure is pretty low this week, so it would be a good time to give it a go...
Humankind has not
woven the web of life. We are but one thread within it.
Whatever we do to the web, we do to ourselves. All things are bound
together.
All things connect......Chief Seattle,
1854
idova posted Wed, 09 October 2002 at 11:21 AM
the worst i can say about poser 5 so far is that it takes about 3 mins to load on my system, which isn't too bad, enough time to brew a cup of tea
narsil posted Wed, 09 October 2002 at 11:24 AM
1.No 2.No 3.never 4.never 5.slowish before patch faster now (also used Nerds tweaks) 6.No 7.No Win2k AMD and ATI radeon
c1rcle posted Wed, 09 October 2002 at 11:27 AM
you trying to run it on a 486 idova? no way should it take that long unless your machine is borderline minimum spec
idova posted Wed, 09 October 2002 at 11:29 AM
my machine is borderline spec, its a amd k6 2 running at 500 mhz :) so to all those that are having problems, what the hell are they running :)
c1rcle posted Wed, 09 October 2002 at 11:35 AM
well we've had one person trying to run it on a 450Mhz machine & fail badly. I used to run Poser4 on a 200Mhz P1 which was below the minimum spec but still got a pretty good performance out of Poser, seems like Poser5 isn't as forgiving as it's older brother.
MaterialForge posted Wed, 09 October 2002 at 11:38 AM
I have only had Poser crash once, which was due to having an audio program running at the same time. It screams, it howls, and it's doing everything I need, fast, and without problems. It even loads the entire starship Magellan model from IW3d without even batting an eye, along with 2 Mike's, 1 Vicky, and half a dozen P4 figures at once. Dynamic Cloth is the only thing that takes a while to calculate so far. I realize this is probably an exception - I'm on a 2Ghz system with plenty of RAM and an 8MB buffer on an 80GB 7200rpm hard drive - so I've got a hotrodded system...
idova posted Wed, 09 October 2002 at 11:39 AM
i think that he may be running other programs at the same time, these people should learn when there is a problem look towards your own system first before complaining about the software
c1rcle posted Wed, 09 October 2002 at 11:45 AM
strange I have Musicmatch running the whole time I have my pc switched on, when I'm using Poser I have Musicmatch, Poser, IE6, Outlook express & Photoshop all running at the same time, zonealarm in the background with Norton AV & PBooost & popup stopper & ad blocker, & that's just on an ordinary day.
MaterialForge posted Wed, 09 October 2002 at 11:51 AM
c1rcle, the crash came from trying to process a mix of 112 stereo audio tracks at 24-bit 96khz while working on a Mike 2 figure. :) So I really pushed it, Acid was hogging 80% off the CPU. Normal use of programs at the same time doesn't affect it. Sorry, should have noted how heavy the audio app was on the system...
c1rcle posted Wed, 09 October 2002 at 11:55 AM
wow that's a big noise, I forgot you're the soundeffects king & that's what you'd be doing.
dcasey0284 posted Wed, 09 October 2002 at 12:00 PM
Nerd's tweaks were a BIG help in speeding up renders. Faster since the patch, too. I have had the C Exception Error, but it didn't do anything. Clicked OK and it went away. Poser was still running...posed, rendered, saved OK. Anyway, we've been through all of this already haven't we? It's fun to read on a slow news day. ;-)
Crescent posted Wed, 09 October 2002 at 12:09 PM
I'll take it out for a real spin this weekend, but the patch has made things much happier so far. Do you find the interface slow? YES. Do you find the program taking a pretty long time to load? Longer than I'd like, but I'm impatient. Realistically, about 1.5 times longer than Adobe Photoshop. Do you find the rendering in Firefly sometimes cutting the head off Victoria, Mike, and even that funky looking Judy? Nope. Do you get those c exception errors? Nope. Do you find the FF rendering a bit too time intensive ??? Nope. do you get render lockups? Knock on wood, no. Does your library take a nap while it loads different subdirectories? It thinks about getting a tea break on occasion, but it's not bad. It's mostly when I have some .rsr files that need to be converted. Dell 1.7Ghz. 512MB RAM.
Orio posted Wed, 09 October 2002 at 12:25 PM
Do you find the interface slow? Not really. And I am on a Pentium3 800Mhz. But, I have 1Gb of RAM and I suspect that RAM amount is much more important than CPU speed for many things. > Do you find the program taking a pretty long time to load? It takes exactly 41 seconds to load on my Win2000 computer. So I rate it "normal". > Do you find the rendering in Firefly sometimes cutting the head off Victoria, Mike, and even that funky looking Judy? Not yet. I got some weird result with the smoothing enabled, but after I turned it off it seems to work perfectly (except with the transmap reflections that is). > Do you get those c exception errors? No, never got any. > Do you find the FF rendering a bit too time intensive ??? All high quality renderers are time intensive, unless you have a superpowerful computer. There are some few exceptions (like Cinema4D renderer), but in most cases, quality is slow. But, I think that the draft more or P4 renderer are good enough for standard "everyday" renderings unless you have specific needs about reflections etc. Then, I have (for work reason) two computers, so I usually move to the second computer while the first one is rendering). > do you get render lockups? Never got any yet. >Does your library take a nap while it loads different >subdirectories? No... Library switching seems to be much faster after the patch. don't know if it's just my impression.
Dave-So posted Wed, 09 October 2002 at 12:44 PM
I just timed the program load... Poser 4....9 seconds Poser 5....48 seconds That's 5 times slower :) Of course its probably not a real issue, its less than a minute...but its the perception.well. its reality too :) For instance..PSP7 loads in 7 seconds Bryce 5....8 seconds MS Frontpage 2000....about 1 second MS Flight Sim 2002...22 seconds...this is the slowest loading program I have, other than P5
Humankind has not
woven the web of life. We are but one thread within it.
Whatever we do to the web, we do to ourselves. All things are bound
together.
All things connect......Chief Seattle,
1854
Tirjasdyn posted Wed, 09 October 2002 at 1:13 PM
I have a xp home, p4 1.4ghz, 512mb ram, nvidia getforce 32,60 gig harddrive. The computer is a dell 1 year old, which came with Me but IN the middle of last august I bit the bullet and upgraded to xp myself with a copy i've been sitting on since august. When I installed p5 I turned off everything: norton, cd burner, sound card, and any process not vital to running xp, I also rebooted after installing. I downloaded the full 45mb patch and installed it fine. Registering was quick and easiy and I'm on dial up. Do you find the interface slow? No Do you find the program taking a pretty long time to load? same as p4, after the patch same, I don't like the cl took out the library refresh at started, I have go look at every folder to update pngs again. Do you find the rendering in Firefly sometimes cutting the head off Victoria, Mike, and even that funky looking Judy? Judy isn't funky looking and heads don't get cut off. Do you get those c exception errors? nope, but I'm redownloading and installing hydra tonight. I'll see if it happen then, other ud stuff I have works fine though and after patch the mil dragon worked perfectly. Do you find the FF rendering a bit too time intensive ??? Heh, I'm a brycer too...rendering means I have to to read a good novel. I'm starting to treat p5 more like bryce too. do you get render lockups? no, before the patch if I hit cancel it would give me the left forarm, but If I closed and restarted it would render and be fine. after patch this is fixed. Does your library take a nap while it loads different subdirectories? no
Dave-So posted Wed, 09 October 2002 at 1:33 PM
Humankind has not
woven the web of life. We are but one thread within it.
Whatever we do to the web, we do to ourselves. All things are bound
together.
All things connect......Chief Seattle,
1854
Orio posted Wed, 09 October 2002 at 1:44 PM
Try Sandra by Sisoftware. It gives you all info on your system and also lists all running tasks and which does what. - Orio
Ian Porter posted Wed, 09 October 2002 at 2:26 PM
Dave-So posted Wed, 09 October 2002 at 2:41 PM
thanks Ian..pretty similar... I went through and changed my startup config and unchecked everything...all is still stable...it gives me about what you have.... The only problem, there are some items I like to have active...at some point... Is it possible to run multiple startup configurations with XP ??? It reboots so fast, its not much of a problem to reboot into a different startup.... OH..wait a minute...!!!! it's possible to define users in XP....with differing configurations !!!!! Poser 5...user no poser 5 user AH..the brain does work every now and zen :)
Humankind has not
woven the web of life. We are but one thread within it.
Whatever we do to the web, we do to ourselves. All things are bound
together.
All things connect......Chief Seattle,
1854
Ian Porter posted Wed, 09 October 2002 at 2:41 PM
Dave, Now I can see these together.. I have CTFMON.exe running, which I understand handles handwriting/voice recognition, and can be stopped, so don't worry about that one. Your PSP is using a lot more memory. I am using ver 7.00 with just the screen grab primed. Looks like you have a tablet driver (tablet.exe) and internet explorer running (iexplore.exe). You have qttask.exe (is that perhaps quicktime?). And some others which I can't guess at. Also I see you have XP interface active whereas I have my system set with all XP features turned off. The interface may be what is making the difference in P5 reliability? Cheers Ian
Mason posted Wed, 09 October 2002 at 2:59 PM
Dave-So posted Wed, 09 October 2002 at 3:18 PM
Ian...PSP had an image loaded...couple of them actually...I just checked it right after load--it was about 900k. In my other message I stated I got the deal to about what yo have by pulling things out of the startup group.. It is almost identical to what you have. I'll try turning off the XP interface and see if that speeds up the processing of Poser 5.... I'm going to set up multiple users with a pretty much generic startup for oser 5...turn off as much as possible without causng system problems...then another that loads my tablet, scanner, and so forth....I would think this would help quite a bit. The qttask...it is the Quicktime tra ican executeable, but I don't have that active on my taskbar...its just using resources for nothing--its history :)
Humankind has not
woven the web of life. We are but one thread within it.
Whatever we do to the web, we do to ourselves. All things are bound
together.
All things connect......Chief Seattle,
1854
lalverson posted Wed, 09 October 2002 at 4:42 PM
Do you find the interface slow? No no slower than poser4 with PP. Do you find the program taking a pretty long time to load? About the same speed as 4, maybe a little slower. Do you find the rendering in Firefly sometimes cutting the head off Victoria, Mike, and even that funky looking Judy? No, not at all. Do you get those c exception errors? I did, but I removed the nipple bump maps from figures that had nipples and had bump maps applied there, the figures loaded and firefly works error free and the material room. Do you find the FF rendering a bit too time intensive ??? If I load up many polyed figues with huge texture maps and many lights, and do close ups with all the goodies checked. yes it is slow then again poser 4 was slow with like render. do you get render lockups? Not since I pulled the nipple bumps. In truth I prefer doing the firfly renders, they seem better and faster Does your library take a nap while it loads different subdirectories? Since I have my folders setup as figures/males/vendor going deep into my library does take a few extra second to load the thumbs
Dave-So posted Wed, 09 October 2002 at 4:52 PM
I'm feeling lonely with al the problems I'm having...well....here goes...P5 is gone.... Now, will it reinstall without a ton of problems ?
Humankind has not
woven the web of life. We are but one thread within it.
Whatever we do to the web, we do to ourselves. All things are bound
together.
All things connect......Chief Seattle,
1854
Dave71 posted Wed, 09 October 2002 at 5:31 PM
Do you find the interface slow? -- NO, not since the patch Do you find the program taking a pretty long time to load? -- NO, not since the patch Do you find the rendering in Firefly sometimes cutting the head off Victoria, Mike, and even that funky looking Judy? -- NO i dont, they render fine Do you get those c exception errors? -- I did but CL helped, I find if I dont use P4 light pre-sets they don't appear. Do you find the FF rendering a bit too time intensive ??? -- Sometimes, depends on the settings do you get render lockups? -- Nope Does your library take a nap while it loads different subdirectories? -- Nope
wdupre posted Wed, 09 October 2002 at 5:58 PM
Dave so good luck. Do you find the interface slow? comp1 yes comp2 no Do you find the program taking a pretty long time to load? no Do you find the rendering in Firefly sometimes cutting the head off Victoria, Mike, and even that funky looking Judy? no Do you get those c exception errors? just once when I went out of my way to overload the program (close up of mili dragon, 2 highrez figures with gaia tex and strand hair and a big ass reflecting ball in backround, to new window) Do you find the FF rendering a bit too time intensive ??? I have Bryce. nuff said! do you get render lockups? see C exeption question Does your library take a nap while it loads different subdirectories? nope comp1 amd800, xp, 764sdram, 30gig hd, ati radon card comp2 p4 2.53, xp, 1gigddr, 80gig hd, nvidea g4 card
wrpspeed posted Wed, 09 October 2002 at 8:01 PM
does anyone know where i can find nerd's tips for speeding up renders? thanks
AprilYSH posted Wed, 09 October 2002 at 9:28 PM
Do you find the interface slow? Nope. Do you find the program taking a pretty long time to load? Yes, even after the patch. :/ Do you find the rendering in Firefly sometimes cutting the head off Victoria, Mike, and even that funky looking Judy? Not the head, the feet. I think it's when the feet are touching the ground prop. So when it happens to the head for you it must be touching the scalp prop? Do you get those c exception errors? No. Do you find the FF rendering a bit too time intensive ??? No. I also use bryce so long renders don't faze me. do you get render lockups? No. Does your library take a nap while it loads different subdirectories? No.
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a sweet disorder in the dress kindles in clothes a wantoness,
do more bewitch me than when art is too precise in every part
CrystalDragon posted Thu, 10 October 2002 at 1:52 AM
Here's the link wrp
http://www.renderosity.com/messages.ez?ForumID=12356&Form.ShowMessage=899746
Good Luck!
~DM
lmckenzie posted Thu, 10 October 2002 at 3:47 AM
Attached Link: http://hr.uoregon.edu/davidrl/windowsxp.html
Configuring WinXP services."Democracy is a pathetic belief in the collective wisdom of individual ignorance." - H. L. Mencken
Mason posted Thu, 10 October 2002 at 12:13 PM
I must be doing something wrong with the interface then cause my interface is much slower in P5 than P4 PP after the patch. In P4 I can spin the camera around my figures smoothly in fast track mode. In p5 it jerks. In fact, I have a city street scene that is enormous. In P4 PPP I can slide around and zoom and rotate the camera in real time in fast track mode in texture preview and not see it stall at all. In P5, I have to drop the scene to smooth shaded or wire frame mode to get the same smooth panning. In fact I can run an animation in P4 PP in full tracking mode and have it preview very nicely. In p5, forget it. One thing might be translucent materials. Are the people getting good preview speeds viewing objects without wigs or transmapped objects?