Wej opened this issue on Oct 10, 2002 ยท 13 posts
Wej posted Thu, 10 October 2002 at 8:18 PM
Fully rendered in Poser 5. No post work.
Ground is default ground plane with one magnet for the hill. Added procedural displacement textures, and also added some procedural displacements to the Hydra skin.
Background is another combination of procedural textures.
DefaultGuy posted Thu, 10 October 2002 at 8:33 PM
Nice shooting, Wej! Great work on the terrain. - Default Guy
jsj posted Thu, 10 October 2002 at 8:57 PM
I agree it's a great render. All textures look awsome. Jay
wdupre posted Thu, 10 October 2002 at 9:06 PM
AprilYSH posted Thu, 10 October 2002 at 9:20 PM
wow, great p5 control :)
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a sweet disorder in the dress kindles in clothes a wantoness,
do more bewitch me than when art is too precise in every part
reiss-studio posted Thu, 10 October 2002 at 9:32 PM
Attached Link: Reiss Studio, home of the Maya Poser plug-in
wow, that's an amazing shot! really shows what you can do with the new rendererpokeydots posted Thu, 10 October 2002 at 9:40 PM
Bravo!!! That is a great render :) Way to go!!!!
Poser 9 SR3 and 8 sr3
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Operating System: Windows 7 Home Premium 64-bit
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•ATI Radeon HD 4200 integrated graphics
System Ram: 8GB
mabfairyqueen posted Fri, 11 October 2002 at 9:36 AM
Looks really cool. the ground is like the mossy kind of boggy place a hydra might live too and the background also. Cool.
Terry Mitchell posted Fri, 11 October 2002 at 12:30 PM
How'd you even get it to render in P5? I get the dreaded "Left Forearm" error and my W2K system locks up when I try to apply the MAT texture.
Intel Core I7 3090K 4.5 GhZ (overclocked) 12-meg cache CPU, 32 Gig DDR3 memory, GeoForce GTX680 2gig 256 Bit PCI Express 3.0 graphic card, 3 Western Difgital 7200 rpm 1 Tb SATA Hard Drives
Tirjasdyn posted Fri, 11 October 2002 at 1:59 PM
do you have the patch terry?
Terry Mitchell posted Fri, 11 October 2002 at 6:14 PM
Yes, but I've been hesitant to install it, especially now that CL reportedly is coming out with SP 2 next week. Does the first patch solve this problem? Does anyone know if the second patch will negate the need to install the first one (i.e., wiil all of the fixes in the first patch be included in the second one)?
Intel Core I7 3090K 4.5 GhZ (overclocked) 12-meg cache CPU, 32 Gig DDR3 memory, GeoForce GTX680 2gig 256 Bit PCI Express 3.0 graphic card, 3 Western Difgital 7200 rpm 1 Tb SATA Hard Drives
Vitzer posted Fri, 11 October 2002 at 7:07 PM
Wej, great image!
Tirjasdyn posted Sat, 12 October 2002 at 2:34 PM
Yes terry the patch solves the left forearm problem. I don't know about the mats, those worked fine for me before and after the patch.